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Wastelander
Registered: 02/12/2013
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Re: Patch 1.08 Ideas

[ Edited ]
Feb 18, 2013

Also you forgot to add to get rid of that Parappa glitch... As soon as I see a LV 100 and below Parappa it is expected.

And Kratos should just have more lag between his combos

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Hekseville Citizen
Registered: 12/02/2012
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Re: Patch 1.08 Ideas

Feb 18, 2013
Dante is high tier especially without empty cancel
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Wastelander
Registered: 02/12/2013
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Re: Patch 1.08 Ideas

Feb 18, 2013

xL3G3NDx_189 wrote:
Dante is high tier especially without empty cancel

Thank You I can't believe that I'm the only one that thinks this.

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Fender Bender
Registered: 07/28/2012
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Re: Patch 1.08 Ideas

Feb 18, 2013
My gosh... You dont know what your talking about. His physics were ruined for one. I can tell you don't know who your arguing with and I am a higher up player and I don't kill confirm. Second his combos are broken and he has the worst counter in the game next to he man. I created stronger counter I know what I'm talking about and other would agree, he is In the c list but has a high learning curve
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Hekseville Citizen
Registered: 12/02/2012
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Re: Patch 1.08 Ideas

Feb 18, 2013
Is not*
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Hekseville Citizen
Registered: 12/02/2012
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Re: Patch 1.08 Ideas

Feb 18, 2013
It really sucks there is no edit on mobile. I'm agreeing with pb_mal all the way
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Uncharted Territory
Registered: 02/02/2010
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Re: Patch 1.08 Ideas

Feb 18, 2013
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Uncharted Territory
Registered: 01/26/2013
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Re: Patch 1.08 Ideas

Feb 18, 2013

All of this is intresting. In my honest oppinion im fine with dantes empty cancel because of its tricky manuvers but the simple version up triangle and circle is to easy and I want that gone.

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Wastelander
Registered: 02/12/2013
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Re: Patch 1.08 Ideas

[ Edited ]
Feb 18, 2013

I honestly don't care how higher up you are it still doesn't change the fact that it is an uneeded buff. Just because YOU don't use kill confirms doesn't mean that others don't I have faced Black Belt 999 Dantes and all I see is either Infinite Combos into a LV 1 or of course they play fairly and don't spam the same move. And his physics are like that in DmC you have to deal with it. Forget it you're obviously not reading any of this. Anyway add that junk about Parappa that glitch is game breaking.

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Fender Bender
Registered: 07/28/2012
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Re: Patch 1.08 Ideas

Feb 18, 2013
I never said to add kill confirms to Dante op -.- what he needs is a possible move replaced (a small ranged whip fôr down triangle on ground), speed, able to jump cancel, make it possible to hold he over s 3rd slice longer, and a charged down square that shatters the ground like in his game for approach. Something around that
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