Reply
Hekseville Citizen
Registered: 02/16/2010
Offline
345 posts
 

Re: Patch 1.05 Details

[ Edited ]
Jan 22, 2013

It seems that a lot of attacks that used to destroy the barrels in one hit are now taking two or three.  Then again maybe I just haven't played as Dante in awhile.  Haven't played this game in awhile.

Message 21 of 38 (942 Views)
Reply
0 Likes
Uncharted Territory
Registered: 07/30/2012
Offline
1660 posts
 

Re: Patch 1.05 Details

Jan 22, 2013

kupomogli wrote:

It seems that a lot of attacks that used to destroy the barrels in one hit are now taking two or three.  Thenn again maybe I just haven't played as Dante in awhile.


A lot of attacks take that long. I think it's probably been like that.

------------------------------------------------
Fresh to death
Message 22 of 38 (938 Views)
Reply
0 Likes
Splicer
Registered: 01/03/2013
Offline
71 posts
 

Re: Patch 1.05 Details

Jan 22, 2013

Is it just more or do some characters move faster now?

Message 23 of 38 (920 Views)
Reply
0 Likes
Fender Bender
Registered: 03/23/2010
Offline
2794 posts
 

Re: Patch 1.05 Details

Jan 22, 2013

GravityHatesYou wrote:

Is it just more or do some characters move faster now?


It's just you. Smiley Tongue

Message 24 of 38 (916 Views)
Reply
0 Likes
First Son
Registered: 01/15/2006
Offline
3 posts
 

Re: Patch 1.05 Details

Jan 22, 2013
The 5th point under General "removed..." should be moved under Drake's changes since that is a change to his moveset
Go to dancingbunnyinc.jconserv.net!!!
Message 25 of 38 (786 Views)
Reply
0 Likes
First Son
Registered: 01/15/2006
Offline
3 posts
 

Re: Patch 1.05 Details

Jan 22, 2013
And the ring around the character color select is there to catch your eye because new players often select their character and don't realize they need to pick a color before they can continue
Go to dancingbunnyinc.jconserv.net!!!
Message 26 of 38 (776 Views)
Lombax Warrior
Registered: 01/13/2013
Offline
91 posts
 

Re: Patch 1.05 Details

Jan 22, 2013
I think they also changed something in ranked matches, affecting rage quitters. I just played an 2v2 where the other team rage quitted from the start, which resulted in a victory screen and so victory for my team. We even got BP from that match. Fastest BP I have ever got.
Message 27 of 38 (721 Views)
Reply
0 Likes
Gaming Beast
Registered: 03/04/2008
Offline
1776 posts
 

Re: Patch 1.05 Details

[ Edited ]
Jan 22, 2013

One thing I noticed on the Vita version.

 

In arcade mode at the character select screen, there used to be a percentage on the top left of the screen so you could see which characters you've already beaten arcade mode with. It was always either 0% or 100%.

 

But now, it instead shows little blue dots on the bottom right of their portraits. So now you know which characters that you've beaten arcade mode with AND at what difficutly. Pretty useful!

Message 28 of 38 (605 Views)
Reply
0 Likes
Splicer
Registered: 03/14/2009
Offline
53 posts
 

Re: Patch 1.05 Details

Jan 22, 2013
noticed some bugs in vita version: - music at the menu sometimes stops for no reason. - ribbons still get mixed sometimes. - when I used sackboy's 2nd super the supr glitched I coult attack but the rest of the players were frozen and unable to move, had to exit the game. - Visual bugs in gameplay such as lighning appearing all over kratos when he got electrocuted, the lighning wont dissapear which ended up un weird artifacts while playing. - my experience with the network right now is that it lags more than before.
Message 29 of 38 (588 Views)
Reply
0 Likes
First Son
Registered: 01/12/2013
Offline
3 posts
 

s

Jan 22, 2013

so basically nothing changed

 

Message 30 of 38 (512 Views)
Reply
0 Likes