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Splicer
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Re: PaRappa Strategy Guide (Taking Suggestions)

Oct 26, 2012

Alright. Cool. 

 

That's actually a really good idea. I rarely use his 1000 punch attack, so I wouldn't have ever found it on my own.

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I Only Post Everything
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Re: PaRappa Strategy Guide (Taking Suggestions)

Oct 26, 2012

Only use his 100 hit punch when you're sure no one will interrupt it. It doesn't really have any pay off until the final hit, so if you keep getting interrupted by another player it's worthless. It's generally a good idea not to rely on it much at all, as you can get bigger AP gains with other methods. The first punch combo's into his slide kick though.

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Splicer
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Re: PaRappa Strategy Guide (Taking Suggestions)

Oct 26, 2012

Yeah, that I know. 

 

In fact it's a crucial point of one of his combos.

 

FC, C, S, DS, US (hold), C, S, S

 

It's a really good combo, though I skip the first S in that combo. Not because it's useless cause you do gain extra meter doing that extra hit. I just don't wanna risk messing up my combo. Either way, even without it, the combo is worth a full level 1 meter. :-D

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Fender Bender
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Re: PaRappa Strategy Guide (Taking Suggestions)

Oct 26, 2012

TalarioSpada wrote:

You're completely wrong, bud


stargateheaven wrote:
i dont get why people say his level 3 is useless.
When people learn how to dodge the skateboard, you'll have to rely on level 3 for garaunteed kills.

Like I wrote in the guide, it's very easy to beat the dodge. And with the skateboard you can net more than just 3 if someone is impatient enough to press a button right after respawn. 

 

Besides, saving up to a level 3 takes too long. I can get 2 level 2's before you can get one level 3. I promise. 


i promise you you wouldn't get any kills with that level 2 against me.

ハマり度MAX!!
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Splicer
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Re: PaRappa Strategy Guide (Taking Suggestions)

Oct 26, 2012

Lol. Ok. 

 

Whatever you say bro. 

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Fender Bender
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Re: PaRappa Strategy Guide (Taking Suggestions)

Oct 26, 2012
just sayin'. That's the point of the level 3.
ハマり度MAX!!
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Splicer
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Re: PaRappa Strategy Guide (Taking Suggestions)

Oct 26, 2012

Put it this way. I get at least 6 kills every match. Can you say that? I doubt it. Getting to level 3 two times in one match is really difficult.

 

Either way. Play how you wanna play, bud.

 

I was just offering advice. 

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Re: PaRappa Strategy Guide (Taking Suggestions)

Oct 26, 2012

Is 140 AP the highest combo PaRappa has?

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Fender Bender
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Re: PaRappa Strategy Guide (Taking Suggestions)

Oct 26, 2012

TalarioSpada wrote:

Put it this way. I get at least 6 kills every match. Can you say that? I doubt it. Getting to level 3 two times in one match is really difficult.

 

Either way. Play how you wanna play, bud.

 

I was just offering advice. 


I'm not saying you can't get 6 kills. I'm saying the reason for the level 3 is that they are garaunteed. That's the point of the level 3. you said it was useless.

ハマり度MAX!!
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Splicer
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Re: PaRappa Strategy Guide (Taking Suggestions)

Oct 26, 2012

The highest I've heard of (never seen) is 165+AP.

 

I personally, in the previously listed combo, have gotten above 145+AP with multiple people int he combo.

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