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Aug 14 2012
By: Teyachi First Son 29 posts
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New game mode

5 replies 242 views Edited Aug 14, 2012

So I was playing around with this idea. So from what I hear some people didn't like the idea that when you start hitting your opponents it doesn't actually get hurt, theres no real penalty when a players gets smacked around. Also Superbot make it clear that the only way to die is by a super.

 

So here the idea, a armor like game mode. so each play has some set of armor or health or whatever, having the ability to cut down opponents, but instead of dying when that health reaches zero you're left vulnerable of dying by a super. using a super while an opponet still has health will simply reduce thier dramatically but will not die until it reaches zero. if that makes sense.

 

I think its a good idea.

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Uncharted Territory
Registered: 06/06/2012
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Re: New game mode

Aug 14, 2012

Teyachi wrote:

So I was playing around with this idea. So from what I hear some people didn't like the idea that when you start hitting your opponents it doesn't actually get hurt, theres no real penalty when a players gets smacked around. Also Superbot make it clear that the only way to die is by a super.

 

So here the idea, a armor like game mode. so each play has some set of armor or health or whatever, having the ability to cut down opponents, but instead of dying when that health reaches zero you're left vulnerable of dying by a super. using a super while an opponet still has health will simply reduce thier dramatically but will not die until it reaches zero. if that makes sense.

 

I think its a good idea.



...? What? They get hurt, emotionally. *Kratos crying in the corner* SEE WHAT YOU DID!

 

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Wastelander
Registered: 10/21/2009
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Re: New game mode

Aug 14, 2012

Problem is that everyone would have lvl 3's by then.

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I Only Post Everything
Registered: 07/15/2012
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Re: New game mode

Aug 14, 2012
its a nice idea like kinda a stamina mode of sorts but that would mean just spamming supers will easily finish someones armor how much percantege of the armor do you think each super type should drop?
in my opinion
lvl 1: 5%

lvl 2: 15%

lvl 3: 25-30%
------------------------------------

" One hypersonic brainwave scrambler, scrambled"
Clank from R&C: ACIT

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Lombax Warrior
Registered: 07/28/2009
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Re: New game mode

Aug 28, 2012

Teyachi wrote:

So I was playing around with this idea. So from what I hear some people didn't like the idea that when you start hitting your opponents it doesn't actually get hurt, theres no real penalty when a players gets smacked around. Also Superbot make it clear that the only way to die is by a super.

 

So here the idea, a armor like game mode. so each play has some set of armor or health or whatever, having the ability to cut down opponents, but instead of dying when that health reaches zero you're left vulnerable of dying by a super. using a super while an opponet still has health will simply reduce thier dramatically but will not die until it reaches zero. if that makes sense.

 

I think its a good idea.


teyachi! Do I know you from somewhere? 

 

xD

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Uncharted Territory
Registered: 07/04/2012
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Re: New game mode

Aug 28, 2012
Reminds me of Dissidia's system.
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