Are we ok with this? I mean honestly whats that point of so many moves if all they do is build up meter? Why not just one smash button? Lets say you used your special with 20 seconds remaining and killed everyone and your still down by 1 kill from winning the game. What else can you do? Whats the point in smashing all those cool powerful looking moves when they will essentially do nothing?
Am I missing somthing here? I believe this game is still in beta but can somthing like that still be changed?
We've all been OK with it. That's what makes this game different from certain other fighting games... It adds a bit more suspense since the more you get hit raises the chances that your opponent will land a super on you kindof like a reverse health system you should research this game a little more...
Give me 20 seconds and I'll even build up a level 2 with those "fancy" moves and take out more than just you, but the other 2 guys as well, winning by 5 points instead of just 1
Removed off-topic posts. -space_cape!!
Kind-of Anticipating: God of War: Ascension, Metal Gear Rising: Revengeance, Aliens: Colonial Marines
It reminds me of another fighting game I love, Dissidia. They had a similar system where one set of attacks could never kill someone. You had to build a meter and then unleash your more powerful attacks to kill people.
The beta was a blast and the game plays better than it sounds. Just wait till you get your hands on it!