They're kinda taking this as a serious fighting game. I personally know that the fighter gamers hat are interested in this game want them all unlocked right then. My cousin and his friends do. They're hardcore fighters
eh so am i and my friends, but we all want unlockable characters xD oh well
Personally, Both PSAS and Smash bros need to do the following.
When you first create a profile, have an option to automatically unlock everything or not. that way gamers like me who just want to jump in and play around with everything can, but gamers like yourself who love unlocking things can still have their fun.
Such a simple compromise but of course, neither developer has had the common sense.
And another big complaint people, not you inpaticular, but others, have is a lack of content, which there is tons of. With the slew of online options and the lengthy single player options, combined with the trophy system and the amount of customization, you are looking at a game that is on par with Super Smash for overall content factor. The main difference being unlockables, but there is still TONS of content to explore and play with.
I was addressing another major complaint people are having, I know you did not bash that portion. lol
I edited the original post a bit to try and rectify the mistake.
But honestly even your complaint falls through, what do most fighting games have? Story, online multiplayer, and local multiplayer and training options.
And this title as well as Super Smash both beat out the average fighter in terms of story length and replayability. Plus there are more options for online and multiplayer in general to keep more fans interested longer. So no, it is not lacking in that respect either.