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Cannon Fodder
Hope_Wolf2
Posts: 12
Registered: ‎09-16-2012

Re: Jak and Daxter

[ Edited ]

Honestly, Jak would be a better character if he got an Ap boost

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Fender Bender
khknight
Posts: 3,273
Registered: ‎03-09-2009

Re: Jak and Daxter

[ Edited ]

Hope_Wolf2 wrote:

Honestly, Jak would be a better character if he got an Ap boost


his forward circle gives only 10 ap and  his down circle only gives 20 ap even when fully charged

 

THIS HAS TO BE A MISTAKE

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Grease Monkey
ChanceKnowsBest
Posts: 288
Registered: ‎09-03-2012

Re: Jak and Daxter

If you like you can duel me because i think i know how to use jak. Ive never really had an issue with his AP gain. I alot of the times am ahead in AP. ChanceKnowsBest add me. and we can go at it.

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Fender Bender
khknight
Posts: 3,273
Registered: ‎03-09-2009

Re: Jak and Daxter


ChanceKnowsBest wrote:

If you like you can duel me because i think i know how to use jak. Ive never really had an issue with his AP gain. I alot of the times am ahead in AP. ChanceKnowsBest add me. and we can go at it.


If you are a jak user huh?

 

Then tell me, what do you think about his foward circle only give 10 ap and his down circle only give 20?

 

and what about his neutral circle? even that can barely give 30 ap

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Grease Monkey
ChanceKnowsBest
Posts: 288
Registered: ‎09-03-2012

Re: Jak and Daxter

it does suck. but for neutral circle i like to constantly deploy that. so i can get a steady increase of AP. with jak i think you have to be very active and make use of all his moves. idk. i think he's pretty good.

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Uncharted Territory
frogmanlego
Posts: 1,810
Registered: ‎08-02-2009

Re: Jak and Daxter

yesi  can hold my own afterp layin  ten hours of him but his ap gain is slow no doubt... four kratos [  ] mashes  = level one.. 

a whoel feckin gcombo for jak wil get you 75- 90 % 

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Splicer
cadbury1
Posts: 68
Registered: ‎11-27-2009

Re: Jak and Daxter

Yeah it is, which is pretty dissappointing really. I've been playing with him all day and really enjoy how he plays. But his AP gain feels very slow, and his level 1 and 2 supers seem to have an incredibly small hit radius. I've launched numerous level 1s right on top of people and a lot of the time no one dies. That and they're both executed really slowly making them easier to dodge from what I've been seeing.
I really hope they buff him up a bit. They did say they can monitor all the statistics for each character though, so I'm sure they'll sort it out.
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Grease Monkey
ChanceKnowsBest
Posts: 288
Registered: ‎09-03-2012

Re: Jak and Daxter

WHAT?! his level 2 is insane are you nuts? lol that super is the shiz. it even hits people that are behind the initial hit.

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Sackboy
TweetyPurd
Posts: 472
Registered: ‎07-26-2012

Re: Jak and Daxter


ChanceKnowsBest wrote:

WHAT?! his level 2 is insane are you nuts? lol that super is the shiz. it even hits people that are behind the initial hit.


it can be insane, but it is easily dodged, one roll will often allow you to escape. Raidens level 1 seems to have better horizontal range (due to that it comes out faster giving less time to dodge)

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Sackboy
TweetyPurd
Posts: 472
Registered: ‎07-26-2012

Re: Jak and Daxter


Hope_Wolf2 wrote:

is it me or is his his ap gain really slow?


ill second that! :smileytongue:
ive got to level 100 (nothing special) with him, and less than 30 for everyone else, and i barely do better with him

he has NO big AP go to moves, his best bet is forward triangle. Yes you can combo in the air, if you land both hits of the jetboard its very effective, but he relys on multiple airial hits too much.
he lacks a stun move to combo into his super with (you used to with the mass inverter, but ive tried it many times and they air dodge out of it before the super connects)
It would be ok if his level 1 and 2 were about 100-200 AP cheaper

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