^its not rocket science. These guys had to make a fighting brawler game, with playstation characters. Pretty easy..
They're not spending time on developing new characters, stories, or any of that.
They didn't even have to make their own engine. BluePoint made one for them.
The biggest flaw in the game is all the bugs, I've never seen a game with TWO betas have soo many bugs and problems post-launch...
Actually using pre existing characters and environment and putting them together with other peoples characters is more difficult because u can't just **bleep** your way around what the character has to do and you have to answer to the original ip holders. This game in all seriousness should of never been made by a second party studio who was completely unproven going into the game. As for the situation with bugs this game hasn't had nearly as many bugs as some single player releases .
Edit: inappropriate language removed
It's not just this game, its like every game nowadays is released with bugs but this games patches to get rid of them just keep adding more problems:/
this is the real problem every patch causes more problems than the ones it fixes, its **bleep** carzy how lazy the guys that make patch dont test their stuff like all Pal region being unable to play the game, or even this new patch in wich parapa boombox is now the most op move since he can gain ap in for a vlv 3 without hitting anyone under 30 seconds.