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Hekseville Citizen
Registered: 08/01/2012
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Re: Injustice interview. Applies to Roster size for PSAS.

Sep 23, 2012
Dont waste your time on Sniper. He says things that I hope he doesn't believe. I think he says ignorant things to **bleep** people off.
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Lombax Warrior
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Re: Injustice interview. Applies to Roster size for PSAS.

[ Edited ]
Sep 23, 2012

Ginta2468 wrote:
quality over qunatity


this

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Fender Bender
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Re: Injustice interview. Applies to Roster size for PSAS.

Sep 23, 2012

stargateheaven wrote:
Didn't mgs4 use all 50gb? anyway, it doesn't matter about the size of the disc.
i hate when people's excuse it "well it's their first game so its ok"
they should be making it the best it can be, not "let's stop here because its the 1st game"

Well keep in mind a sequel. The more you put in the first one the harder it will be for the second one. i.e. Characters that will still spark interest, no clones, new game mode. When its you first game you want to start out small and get bigger. Kuz if you put everything in one game how can a sequel be made

IT'S MY WAY OR . . . HELL IT'S MY WAY
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Fender Bender
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Re: Injustice interview. Applies to Roster size for PSAS.

Sep 23, 2012

WarWithSociety wrote:

Ginta2468 wrote:
quality over qunatity


this


Spoiler
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THIS x2

 

 

 

 

 

 

 

 

 

 

IT'S MY WAY OR . . . HELL IT'S MY WAY
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Hekseville Citizen
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Re: Injustice interview. Applies to Roster size for PSAS.

Sep 23, 2012
Like some already said quality over quantity Is always better in fighting games. Take games like Blazblu, persona arena, mortal kombat 9, Really good fighters not with over 30 characters on disc.
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Uncharted Territory
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Re: Injustice interview. Applies to Roster size for PSAS.

Sep 23, 2012

SniperWolf323 wrote:

StefanForsell24 wrote:

Yea see. Now we can all agree that 24 is a small roster size that is good to start off with for a fighting game series


no it isnt, 24 is a very small very lame roster size, 50 gigs to work with and we get 24 cahracters pfft

 


And over 1000 hours of trials and challenges. Shut up!

 

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Lombax Warrior
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Re: Injustice interview. Applies to Roster size for PSAS.

Sep 23, 2012
Why are people here are so stupid?

I rather have 24 characters with every character being balanced and equal rather than a large roster with shallow gameplay and characters being overpowered.

Quality over quantity people
http://i50.tinypic.com/1o8x79.jpg
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Hekseville Citizen
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Re: Injustice interview. Applies to Roster size for PSAS.

Sep 23, 2012
Well if your goal is balance the number of characters doesn't matter. Superbot has proved they have unique gameplay. So why can't there be quality AND quantity
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Lombax Warrior
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Re: Injustice interview. Applies to Roster size for PSAS.

Sep 23, 2012

OrderlyChaos87 wrote:
Well if your goal is balance the number of characters doesn't matter. Superbot has proved they have unique gameplay. So why can't there be quality AND quantity
I can tell you have zero knowledge in fighting games. 

Cause character amount is a part Balancing the game. Look at Marvel vs Capcom 2 for an example. The game has unique gameplay but the game has 56 characters and only 8 of them are actually good. The less characters you have the more balanced the game is and the more balance the game is the more fun it is. Persona 4 Arena is a good example of what im talking about.

 

Im not saying there should be less characters but they shouldn't add too many characters if they want to balance the game.

http://i50.tinypic.com/1o8x79.jpg
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Hekseville Citizen
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Re: Injustice interview. Applies to Roster size for PSAS.

Sep 23, 2012
Wow way to be a **bleep** by saying I have zero knowledge when it comes to fighting games. Try not starting off your response with an insult. I've played every fighting game that has come out and I currently love Persona 4 Arena but that does not mean it is balanced. There are some characters that are overpowered in my eyes. And you went to the extreme with mvc2 with 56 and 13 with P4A. 24 would be fine but to say that the game wouldn't be balanced by making the roster 6 spots bigger is jumping to conclusions.
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