Reply
Feb 23 2013
By: ORGAN1ZAT10N_13 Uncharted Territory 1736 posts
Online

Idea for host migration

4 replies 85 views Edited Feb 23, 2013

Have you ever noticed that the host is always the one person who quits? I thought that the game could track who has the highest liklihood of quitting based on past data gathered on them, and set up the person least likely to quit as the host.

Message 1 of 5 (85 Views)
Uncharted Territory
Registered: 07/21/2010
Online
1736 posts
 

Re: Idea for host migration

Feb 23, 2013

In fact, the last 2 matches I played had only 1 person quit.... the host

Message 2 of 5 (79 Views)
Reply
0 Likes
Uncharted Territory
Registered: 02/29/2012
Offline
1603 posts
 

Re: Idea for host migration

Feb 23, 2013

I'd also like to know who's the host in a match. I don't think player number has anything to do with it.

Message 3 of 5 (65 Views)
Reply
0 Likes
Survivor
Registered: 12/09/2009
Offline
2547 posts
 

Re: Idea for host migration

Feb 23, 2013

ORGAN1ZAT10N_13 wrote:

Have you ever noticed that the host is always the one person who quits? I thought that the game could track who has the highest liklihood of quitting based on past data gathered on them, and set up the person least likely to quit as the host.


Sounds good. I hate all the rage quiting in this game. It seems like one third of the matches I play the host quits. Meanwhile I've only exited games under ten times. Smiley Indifferent

 photo IMG_0586_zps94omlljp.jpg
Message 4 of 5 (59 Views)
Reply
0 Likes
Highlighted
Big Daddy
Registered: 08/23/2001
Offline
18887 posts
 

Re: Idea for host migration

Feb 23, 2013

King_Cobra97 wrote:

I'd also like to know who's the host in a match. I don't think player number has anything to do with it.


I agree player number has little to do with it. But, knowing the host is could be bad in stock matches. No one will kill the host, for fear they'll quit when they run out of stock.

Message 5 of 5 (55 Views)
Reply
0 Likes