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Lombax Warrior
Registered: 03/11/2012
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183 posts
 

Re: Hale idea

Jul 10, 2012

BladeXTails wrote:
@THATMATTKID: Like Lucario? Me gusta.

I didn't even realise he was in SSB but yeah, the same kind of idea! 

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Lombax Warrior
Registered: 07/09/2012
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218 posts
 

Re: Hale idea

Jul 10, 2012
Well they said they where staying true to the character so i dont see how you can put hale in without his life restoration powers thats a key part of the resistance games starting hale. I was think maybe he slowly gains AP over time but that would make him OP.
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I Only Post Everything
Registered: 10/06/2008
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1027 posts
 

Re: Hale idea

Jul 10, 2012

halowars7 wrote:

Agreed, we need more iconic villians in this game...


I wouldnt says he's iconic, but Daedalus represents all of the Chimera at least.

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Survivor
Registered: 06/10/2012
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2388 posts
 

Re: Hale idea

Jul 10, 2012
I like the idea of him getting stronger as the fight goes on but how would that work. There is no actual damage in this game, so would it be based off of how much AP was gained by other people off of Hale...
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I Only Post Everything
Registered: 06/08/2012
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1197 posts
 

Re: Hale idea

Jul 10, 2012
honestly I rather see a chimera there a lot more interesting then another human character,
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