Ok I've said this before and I'll say it again. I generally like the system Superbot has created, however it would be nice if their where other ways to play the game. I think a health bar should be added as an option. You could play in both time and stock variants, that way when your hp bar runs out you aren't dead yet, you just respawn. Super would still be used in this variant however they wouldn't be the only way to kill, they would just do a lot more damage than normal attacks. Your thoughts.
Since they want you to score by supers only, here is my idea of how a HP bar could be used. Basically every time someone's HP bar is depleted they respawn but the person who got the final hit doesn't get a point, instead the one who respawned loses the AP they gained and some of it would transfer to the other player who knocked them out. I think this would make supers a little more strategic because you would now have the added stress of monitoring your HP to AP ratio. You would have to determine if you should play your current level now or try for the next level even though you might get kO'd and lose your entire AP bar as oppossed to how it works now where you keep your AP bar even if you get Ko'd. I could see this working really well in a stock match.
"You know the carnival comes and goes. If you wait for a while, it'll always comes back to you..."