This is my first moveset list so I apologize if it blows
Square ( hidden blade attacks )
Square alone ( Blade jab )
Square Side ( He holds back briefly than thrust his blade )
Square Down ( Ezio kneels on the ground and repeatedly thrust his blade)
Square up ( He does an upwards spin attack of his blade, similar to Soul Calliber )
Triangle ( sword attacks )
Triangle alone ( He strikes the opponent from the side with his sword )
Triangle side ( He briefly holds back to build charge to attack his opponent )
Triangle down ( thrust sword down )
Triangle Up ( thrust sword up )
Circle ( random )
Circle alone ( shot gun )
Circle Side ( double blade attack
Circle Down ( jabs dagger at the feet of the opponents )
Circle up ( he jumps and does numerous spin attacks )
Taunt: Ezio curses in Italian ( shouldn't cause a problem with the T rating since it's Italian.
Super 1: Hidden gun, if the person is close and doesn't dodge then he's dead
Super 2: Ezio goes into first person mode and selects one area of the stage, he does a kick towards that area, anyone in the immediate area is dead.
Super 3: Ezio throws a smoke bomb that covers the whole stage, anyone he attacks instantly dies.
very good, but he should call his assassins lvl 3 super. This is my most wanted character.
Yeah I thought about doing that, but for some reason something told me to do the smoke bomb.
how bout making the 1st super a grab that stabs them with hidden blade i think thats more ac
besiddes i think the gun should be a normal move for long distance
Yeah that sounds good I didn't think of that, I did have shotgun as a normal moveset. But I suppose hidden gun could work.
WAIT. I just had an idea. Make the lvl2 the Brotherhood coming out and attacking or something, and make the lvl3 the Apple of Eden. I hadn't even thought about the Apple before, but that opens up quite a bit of possibility for an Assassin's Supers.
I really don't like the level 2 you gave him at all. The rest is great though!
The level two could be like Heihachi's with the bear. He summons an assassin and it comes in from either corner of the stage and well assassins for a bit, then goes away.
I like the hidden blade a bit more for a lvl 1 super too. Though the gun idea is great I feel like it should be a normal attack with high knockback.
I know it would be a little more difficult but I wouldn't even mind the lvl 3 if it was a cutscene kill and he countered and killed all the chars on the screen.