Reply
Highlighted
Feb 16 2013
By: StarGalaxy37 Sackboy 457 posts
Offline

Emmetts Turret Health buff?

4 replies 157 views Edited Feb 16, 2013

I exspect some flaming for saying this but to be realistic lets think about it doesnt stay out that long because of the low health it has been given and i will reference to the actual starhawk game

 

 

In the game it took 2 rocket launcher from M.a.w to take it out and roughly two kinetic rifle clips to take it out

Message 1 of 5 (157 Views)
Reply
0 Likes
Hekseville Citizen
Registered: 11/16/2012
Offline
325 posts
 

Re: Emmetts Turret Health buff?

Feb 16, 2013
No, would make him op. Its fine the way it is, although i think the ap gotten from destroying it should be reduced and he should have the ability to either auto destroy it and place a new one, or move the existing one.
Message 2 of 5 (141 Views)
Reply
0 Likes
Uncharted Territory
Registered: 08/19/2012
Offline
1785 posts
 

Re: Emmetts Turret Health buff?

Feb 16, 2013
For the context of a fighting game the turret can't take too long to take out because let's put this in perspective, the turret already has the benifit of being active for an incredibly long time, it saves you from combos and supers and you can use it yourself to extend your own combos, I think that's enough benifits.
Message 3 of 5 (132 Views)
Reply
0 Likes
Hekseville Citizen
Registered: 06/25/2009
Offline
292 posts
 

Re: Emmetts Turret Health buff?

Feb 16, 2013
Maining Emmett. I think it's fine.
Message 4 of 5 (122 Views)
Reply
0 Likes
Lombax Warrior
Registered: 01/02/2013
Offline
251 posts
 

Re: Emmetts Turret Health buff?

Feb 16, 2013
It's something to just keep on plopping out for the sake of having one. You need to use it wisely.
Message 5 of 5 (67 Views)
Reply
0 Likes