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Lombax Warrior
Registered: 01/13/2013
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Re: Do You Think Sackboys Level3 Needs a Fix

Feb 11, 2013

First, I really don't understand you guys at all. Why do people always complain about Sackboy? He isn't the best (or worst) character. He hasn't got the best range, he doesn’t have the best zoning, he doesn’t have the best supers, he is just an overall balanced character. His level 3 is perfectly fine the way is it. Nothing needs to change.

 

When reading through this thread, I find some people really retarded. You’re asking why Sackboys level 3 isn't like Dante's or Raiden's? Well, how about:

 

1. Sackboy doesn't have a huge **bleep** sword to slice people.

2. Each level 3 super is made the same way as their main games. Dante uses all his rage to enter Devil Trigger to double all his stats and destroy his opponents. Raiden uses his rage to power up his incredible ninja skills to quickly interrupt en slice people. Sackboy..... doesn't even rage at all. Even if he is trapped to a giant rocked.In Little Big Planet, players collect price bubbles to earn points, so does Sackboy in All Stars. It would make absolutely no sense at all if Sackboy would be a fast, raging, slicing character.

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Ghost of Sparta
Registered: 11/20/2008
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Re: Do You Think Sackboys Level3 Needs a Fix

Feb 11, 2013
I think Sackboy's 3 should be shorter, and when it's activated, you should stay wherever you are, rather than being dragged to the ground.

And on two occasions in 2v2, I've got 5 kills with Big Daddy's level 3. I almost pooped.
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Treasure Hunter
Registered: 09/01/2012
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Re: Do You Think Sackboys Level3 Needs a Fix

Feb 11, 2013
MarcusSoul, are you basing this off of your fight with me? Yes it can get 3 kills on one person but do you want this character destroyed or something? His ap gain is slow, his combos do not work on everyone, his moves are highly unsafe if whiffed, his best zoning tool gives off 10 ap and has a long startup, everyone can destroy his cake, fan, electric pad, and jump pad. Not only can they destroy his cake, but it has a long recovery and some characters can benefit from a cake on field, like Ratchet, Sir Dan, G. Cole, and Sly. His confirms are predictable and his close range is not the best. And now you are telling me you want one of the only good things about him nerfed? This is infuriating indeed.
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Survivor
Registered: 11/08/2012
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Re: Do You Think Sackboys Level3 Needs a Fix

Feb 11, 2013
If you nerf sackboys level 3 then it'd only be fair to nerf every level 3 that can get more than 6 kills........
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Last Guardian
Registered: 12/13/2012
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Re: Do You Think Sackboys Level3 Needs a Fix

[ Edited ]
Feb 11, 2013
I think it's fine the way it is. If Sackboy gets a L3, he's darn well earned it.
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Lombax Warrior
Registered: 07/30/2012
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Re: Do You Think Sackboys Level3 Needs a Fix

Feb 11, 2013
yes plz people, shut up about sackboy he is fine!
Frist to find Sackboy's, Zeus level 3 glitch!
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Fender Bender
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Re: Do You Think Sackboys Level3 Needs a Fix

Feb 11, 2013
@Ginta
No, I wasn't but now that you bring it up, that's another great example. Ginta just because Sackboy does not have the best move set in the game does not mean an unbalanced level3 super should go over looked. Since your bringing our fight up(GGs btw)there is no reason a level 3 should get you 3 kills in a 1v1 unconditionally with absolutely zero chance of escape. So it may be infuriating indeed to you but its true.
[The YouTube Poser]

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Survivor
Registered: 12/09/2009
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Re: Do You Think Sackboys Level3 Needs a Fix

[ Edited ]
Feb 11, 2013

smithery22 wrote:
Yep!

Spawn outside bubbles - and shorter duration.

He's been nerfed, but he can still spam his way to level 3 hella fast

You want his level three to be harmless don't you? Smiley Indifferent

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Survivor
Registered: 12/09/2009
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Re: Do You Think Sackboys Level3 Needs a Fix

Feb 11, 2013

sprocideon wrote:

Maybe if the AP necessary for the level 3 was upped from 600 to 750? His level 3 isn't all bad. The kills are just based on the size of the stage. On a large stage (like dreamscape) he has to do alot of running around to get more than 3 kills. On a place like dojo he can get more than 3 easily.


I thought his last nerf made it into 750ap? Didn't it?

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Splicer
Registered: 11/19/2012
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Re: Do You Think Sackboys Level3 Needs a Fix

Feb 11, 2013

No. Considering he is the character that takes the longest to even get to level 3...i dont think it should be nerfed.

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