First, I really don't understand you guys at all. Why do people always complain about Sackboy? He isn't the best (or worst) character. He hasn't got the best range, he doesn’t have the best zoning, he doesn’t have the best supers, he is just an overall balanced character. His level 3 is perfectly fine the way is it. Nothing needs to change.
When reading through this thread, I find some people really retarded. You’re asking why Sackboys level 3 isn't like Dante's or Raiden's? Well, how about:
1. Sackboy doesn't have a huge **bleep** sword to slice people.
2. Each level 3 super is made the same way as their main games. Dante uses all his rage to enter Devil Trigger to double all his stats and destroy his opponents. Raiden uses his rage to power up his incredible ninja skills to quickly interrupt en slice people. Sackboy..... doesn't even rage at all. Even if he is trapped to a giant rocked.In Little Big Planet, players collect price bubbles to earn points, so does Sackboy in All Stars. It would make absolutely no sense at all if Sackboy would be a fast, raging, slicing character.
No, I wasn't but now that you bring it up, that's another great example. Ginta just because Sackboy does not have the best move set in the game does not mean an unbalanced level3 super should go over looked. Since your bringing our fight up(GGs btw)there is no reason a level 3 should get you 3 kills in a 1v1 unconditionally with absolutely zero chance of escape. So it may be infuriating indeed to you but its true.
Maybe if the AP necessary for the level 3 was upped from 600 to 750? His level 3 isn't all bad. The kills are just based on the size of the stage. On a large stage (like dreamscape) he has to do alot of running around to get more than 3 kills. On a place like dojo he can get more than 3 easily.
I thought his last nerf made it into 750ap? Didn't it?