Raiden and Dante both have a speed boost to catch players that respawn as normal. Why not give the same thing to Sackboy? Have the characters respawn outside of the bubbles, but give sackboy a speed boost to catch runners. Otherwise characters should respawn in boxes or float state since it's the same dynamic right?
You don't want to overuse the same thing though. That makes the game get stale if you have to many characters with the same thing. As for Dante, I think they could've had his level 3 animation be a little more on the badass side, instead of simply changing the color of his coat from black to red.
That's true. And yeah, i agree. If they had shown the characters being lifted into the air around him as he transforms, that might look more BA.
Really? Online or offline? It feels like it should be doable if you're frame perfect, but I know I can't do it online because if you try to buffer an attack after the cinematic you get a normal attack for some weird reason (Which itself can activate the glitch )
I know I've screen cleared twice and an extra kill. It's not as reliable as the sacks, but I'm almost certain I've done it.