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Sackboy
Registered: 06/06/2012
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Re: Did you see the Superbot Panel?

Jul 7, 2012

Common sence

You havnt played smash have you?

 

just because a move has an animation with multiple hit intervals doesnt mean each hit is its own move with loads ap build

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Sackboy
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Re: Did you see the Superbot Panel?

[ Edited ]
Jul 7, 2012

IceColdKilla44 wrote:


 you haven't once given a specific reason why this mechanic is so bad. Just arbitrary nonsense.


Because it's fun to perform long "w.f.t" moment combos on people

It is not fun to be VERY early on in a combo and have the enemy go invincible

 

Very obtrusive limits are not fun!

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Gaming Beast
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Re: Did you see the Superbot Panel?

[ Edited ]
Jul 8, 2012

Dormin000 wrote:

Common sence

You havnt played smash have you?

 

just because a move has an animation with multiple hit intervals doesnt mean each hit is its own move with loads ap build




Dormin000 wrote:

 Common sence

You havnt played smash have you?

 

just because a move has an animation with multiple hit intervals doesnt mean each hit is its own move with loads ap build



More abritrary nonsense (It's spelled "sense" by the way).

 

And you're actually wrong. Go watch some gameplay and watch what happens to the AP meter when Kratos does a move which has multiple hits (his shield & spear combo). He gains a little bit of super with each HIT within the move. Here, I'll even show you: skip to 0:17 and look at kratos' spear & shield move which has multiple hits.

 

 

You see the same thing in Parappa's kung fu combo. So your "common sense" is actually wrong. 

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Hekseville Citizen
Registered: 07/07/2012
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Re: Did you see the Superbot Panel?

Jul 8, 2012
But its not fun to be hit with one move and be set up into a combo where theres nothing you can do about it. Super bot said they wanted it to be fun for both competitive players and those new to fighters.
- If you like my idea or post, be sure to let me know with kudos =) -
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Uncharted Territory
Registered: 06/13/2012
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Re: Did you see the Superbot Panel?

Jul 8, 2012
Aww Dormin is **bleep** about something fair in the game. My heart bleeds!

It's an AP farming limiter. Not a move limiter. Deal with it!
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Sackboy
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Re: Did you see the Superbot Panel?

Jul 8, 2012

"He gains a little bit of super with each HIT within the move."

Yes i know you **bleep** i just meant its very miniscule

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Sackboy
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Re: Did you see the Superbot Panel?

Jul 8, 2012

It would still be fair if the limit was increased to 10 or any other number because both players would be able to do it

 

My point is that it's so low that it is not very fun or interesting

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Gaming Beast
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Re: Did you see the Superbot Panel?

Jul 8, 2012

 


Dormin000 wrote:

It would still be fair if the limit was increased to 10 or any other number


Smiley LOL I can't believe you're serious.

 


Dormin000 wrote:

because both players would be able to do it



So when one person can do an overpowered move, the game is balanced if everyone can do that overpowered move? Fantastic logic.

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Treasure Hunter
Registered: 03/17/2012
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Re: Did you see the Superbot Panel?

[ Edited ]
Jul 8, 2012

Ah yes. Fantastic logic. His logic is always 'fantastic', eh? Smiley Tongue

His logic usually consitsts of 'bleep, bleep, bleep, you mother bleep-ing, bleep!!!'

http://community.us.playstation.com/t5/PlayStation-All-Stars-Battle/OFFICIAL-GEX-for-PSASBR-Thread-Sony-Santa-Monica-Please-Read/m-p/40066215/
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Fender Bender
Registered: 01/16/2012
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Re: Did you see the Superbot Panel?

Jul 8, 2012

Thirty3Three wrote:

I didn't see! Was it a new mode? Any link to the video?


They announced a Combat Training Mode, and Test Dummy  Type Mode.

 

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