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Sep 16 2012
By: TweetyPurd Sackboy 478 posts
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Detailed information

6 replies 325 views Edited Sep 16, 2012

do you think this game should have some detailed information in it?
like, say exactly how much AP an attack gives and the range of it and what can and cant be blocked, and how much AP each character needs for each super
how much AP items knock out or give, how much time/ damage shields can take ect

i think this would be good for beginers and experts, thoughts?

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Lombax Warrior
Registered: 09/09/2012
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Re: Detailed information

Sep 16, 2012
It does have all of this rofl.
Photobucket

http://www.youtube.com/kinghuevos
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Sackboy
Registered: 07/27/2012
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Re: Detailed information

Sep 16, 2012

KingHuevos wrote:
It does have all of this rofl.

lol sorry Smiley Tongue when/where did we find this out? Smiley Tongue thanks Smiley Happy

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I Only Post Everything
Registered: 05/10/2009
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Re: Detailed information

[ Edited ]
Sep 16, 2012

AP gain is currently showed in the current iteration of the bar for each attack. In the bar, it shows +16, or whatever the move gives when you land a hit.

Everyones supers take the same amount of AP to build/use. I believe it breaks down like this
Level 1: 100 AP
Level 2: 150/200 (plus the 100 for your level 100)
Level 3: 300 AP (plus everything before it. 

---------------------------------------------------------------------------------------------------------------------
Omar - "what are you guys doing? Why did you get rid of crash!"
Game devs - "we wanted to put in evil Cole so we had to get rid of everyone else the fans wanted"
Omar- "Oh nice, good idea. I didn't think of that"
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Sackboy
Registered: 07/27/2012
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Re: Detailed information

Sep 16, 2012

killedbyaspork wrote:

AP gain is currently showed in the current iteration of the bar for each attack. In the bar, it shows +16, or whatever the move gives when you land a hit.

Everyones supers take the same amount of AP to build/use. I believe it breaks down like this
Level 1: 100 AP
Level 2: 150/200 (plus the 100 for your level 100)
Level 3: 300 AP (plus everything before it. 


ohh i see i see, thats helpful as, thank you Smiley Happy
however, i dont think what youre saying about everyones supers costing the same AP, because Omar definatly said that some supers are a big more expensive of theyre better, or cheaper if theyre harder to land a hit

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I Only Post Everything
Registered: 05/10/2009
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Re: Detailed information

Sep 16, 2012

TweetyPurd wrote:

killedbyaspork wrote:

AP gain is currently showed in the current iteration of the bar for each attack. In the bar, it shows +16, or whatever the move gives when you land a hit.

Everyones supers take the same amount of AP to build/use. I believe it breaks down like this
Level 1: 100 AP
Level 2: 150/200 (plus the 100 for your level 100)
Level 3: 300 AP (plus everything before it. 


ohh i see i see, thats helpful as, thank you Smiley Happy
however, i dont think what youre saying about everyones supers costing the same AP, because Omar definatly said that some supers are a big more expensive of theyre better, or cheaper if theyre harder to land a hit


I haven't heard anything about that. characters build AP at different rates. Slower people build more AP per attack, while faster build less AP per attack, but can do combos and build it fast. 

---------------------------------------------------------------------------------------------------------------------
Omar - "what are you guys doing? Why did you get rid of crash!"
Game devs - "we wanted to put in evil Cole so we had to get rid of everyone else the fans wanted"
Omar- "Oh nice, good idea. I didn't think of that"
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Hekseville Citizen
Registered: 07/13/2012
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Re: Detailed information

Sep 16, 2012
If we use 100 to describe a lvl 1. Based on Parappa
Lv 1 = 100
Lv 2 = 300 total ap
Lv 3 =700 total ap
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