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Uncharted Territory
Registered: 08/21/2012
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Re: Dante SHOULD be re-designed. completely.

Feb 20, 2013

No love for Radec as usual :/ and I agree, Dante had so much potential with his weapons in DmC, but he ended up this way instead...same with Radec, there were so many possibilities with his character but Superbot didn't recognize it. I'm okay with how Radec is, but I'd prefer some buffs to his existing moves, and a total rehaul on Dante's moveset. I REALLY wanted to be good with him, but it just didn't work out :/

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Uncharted Territory
Registered: 02/02/2010
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Re: Dante SHOULD be re-designed. completely.

Feb 20, 2013
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Treasure Hunter
Registered: 09/01/2012
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Re: Dante SHOULD be re-designed. completely.

Feb 20, 2013
You know I am actually thinking about making a Dante moveset corporating all of his weapons in all of his moves. He will still be more combo heavy, but it should make him a better character. I am not sure yet what to change about his level 1 and 2 though. Drive would be a charged version of square. Stinger might be his level 1, or a better cancelled version of his square combo. I have some ideas.
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Fender Bender
Registered: 07/28/2012
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Re: Dante SHOULD be re-designed. completely.

Feb 20, 2013
Ginta I was rusty and I was trying new tech (recreating him from scratch)which I couldn't get off yet -.- fight me this week I've created the best chase tech for him yet and I wanted to show you it
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Treasure Hunter
Registered: 09/01/2012
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Re: Dante SHOULD be re-designed. completely.

Feb 20, 2013
Ok. I know you were rusty, but I don't know. Even though you were trying new tech, I still feel like he is one of the worst, especially when I got 3 level 2s in 1 match before you got to level 2. Don't woory, we will fight again.
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Fender Bender
Registered: 07/28/2012
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Re: Dante SHOULD be re-designed. completely.

Feb 20, 2013
You were zoning bro -.- that's why and you grabbed me like crazy once. I was trying new tech more than trying to win

1. I was doing the backwards slice in the sky a lot but kept getting hit by cake so I couldn't get it off
2. I could barely get close to you to do my other tech
3. Zone characters like sackboy are almost never going to fall into my other thing.


Everything I wanted to try became useless after awhile, lol that's why. But I finally learned how to play Dante with it. You'll see, Dante weapons are used for different purposes. I'll say the way I'm in vision him something similar to big daddy and raiden
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Fender Bender
Registered: 07/28/2012
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Re: Dante SHOULD be re-designed. completely.

Feb 20, 2013
But your sackboy is the most annoying opponent I went against. Lol that's a compliment on how great you crafted his 1v1 play style.

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Survivor
Registered: 06/10/2012
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Re: Dante SHOULD be re-designed. completely.

Feb 20, 2013
I definitely agree on revamping Dante from scratch, he needs it and can become a much more stylish character. His lvl1 should do what it does in his actual game (all 3 slashes shoot a beam), and his stinger should be part of his regular moveset. Maybe make his lvl2 have something to do with Vergil??
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Lombax Warrior
Registered: 07/06/2012
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Re: Dante SHOULD be re-designed. completely.

Feb 20, 2013
I'm cool with it.

I had enough of him in UMvC3 so a watered down Dante is fine with me lol.
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Hekseville Citizen
Registered: 01/05/2013
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Re: Dante SHOULD be re-designed. completely.

Feb 20, 2013

well yea I agree, he sucks, I want to like him but it's nearly impossible

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