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Jan 04 2013
By: quickfire123 Uncharted Territory 1808 posts
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Dante Moveset (Better than the one in-game imo)

6 replies 320 views Edited Jan 4, 2013

Use This Video To See Moves In Action:

Where to find attacks in video are in white {#:##}

 

 

 

 

Square Moves

 

-Square

     Rebellion Flurry (Just like how it is in the game now)

 

-Square, Square, Square, Square (Combo) {2:44}

     Hacker (Just like how it is in the game now)

 

-Square, Square, Pause, Square, Square (Combo) {2:50}

     Death Coil (Starts out with the same two slashes as in hacker, then dante spin slashes and hits with two more slashes, first two slashes are 5 ap each, and the rest are 10 each, last hit sends people like hackers last hit)

 

-Foward Square

     Osiris Maelstorm (Just like how it is in the game now)

 

-Foward Square (Charged) {8:21}

     Raze (Spin upwards in the air while slashing)

 

-Foward Square, Foward Square, Foward Square (Combo) {6:46}

     Karma (Just like how it is in the game now)

 

-Cleaver (Maybe, need you guys to decide)

 

-Up Square {3:06}

     High Time (Just like how it is in the game now)

 

-Up Square (Hold) {3:06}

     High Time (Just like how it is in the game now)

 

-Down Square {5:23}

     Tremor (Gaurd breaker and has armor, but otherwise just like how it is now)

 

Square Moves (Air)

 

-Square 

     Aerial Rave (Just like how it is in the game now)

 

-Square, Square, Square (Combo) {3:20}

     Aerial Rave (Just like how it is in the game now)

 

-Foward Square

     Aerial Osiris Maelstorm (Just like how it is in the game now)

 

-Foward Square, Foward Square, Foward Square (Combo) {7:01}

     Hanger (Just like how it is in the game now)

 

-Foward Square, Foward Square, Pause, Foward Square, Foward Square (Combo) {8:03}

     Double up (First two hits are the same then dante does two spin hits, ap info will be put later)

 

-Up Square {4:52}

     Roulette Spin (Just like how it is in the game now)

 

-Down Square {3:27}

     Helm Breaker (Just like how it is in the game now)

 

 

Triangle Moves

 

-Triangle

     Quick Shot (Just like how it is in the game now)

 

-Triangle (Charged) {10:03}

     Ricoshot (You can move while charged/charging, Charge 1 = 2 ricochetes 10 ap each hit hit stun, Charge 2 = 3 ricochetes 10 ap each hit hit stun, Charge 3 = 4 ricochetes 5 ap each hit hit stun bullets fly longer)

 

-Foward Triangle

     Rushdown (Just like how it is in the game now)

 

-Up Triangle

     Rising Rainstorm (Just like how it is in the game now)

 

-Down Triangle

     Gun Flurry (Just like how it is in the game now)

 

Triangle Moves (Air)

 

-Triangle

     Aerial Quick Shot (Just like how it is in the game now)

 

-Triangle (Charged) {10:03}

     Ricoshot (You can move while charged/charging, Charge 1 = 2 ricochetes 10 ap each hit hit stun, Charge 2 = 3 ricochetes 10 ap each hit hit stun, Charge 3 = 4 ricochetes 5 ap each hit hit stun bullets fly longer)

 

-Foward Triangle

     Aerial Rushdown (Just like how it is in the game now)

 

-Up Triangle

     Aerial Rising Rainstorm (Just like how it is in the game now)

 

-Down Triangle

     Aerial Descending Rainstorm (Just like how it is in the game now)

 

 

Circle Moves

 

-Circle

     Parry (Just like how it is in the game now)

 

-Foward Circle

     Angel Boost (Just like how it is in the game now)

 

-Up Circle {6:56}

     Prop (Just like how it is in the game now)

 

-Up Circle, Up Circle (Combo) {9:01}

     Shredder (another hit like prop but with opposite hand, gains a little more ap than prop but has a bigger hitbox)

 

-Down Circle {5:51}

     Flush (Just like how it is in the game now)

 

Circle Moves (Air)

 

-Circle

     Aerial Parry (Just like how it is in the game now)

 

-Foward Circle

     Aerial Angel Boost (Just like how it is in the game now)

 

-Up Circle

     Aerial Prop (Just like how it is in the game now)

 

-Down Circle {5:15}

     Aerial Flush (Just like how it is in the game now)

 

 

Supers

 

-Level 1 {3:47/3:55}

     Drive/Overdrive (Throws out three slash shockwaves)

 

-Level 2 {3:33}

     Stinger (Just like how it is in the game now but with more range)

 

-Level 3

     Devil Trigger (Just like how it is in the game now)

 

 

Throws

Same as in the game now

 

 

Mechanics

Empty Cancel and Bold Cancel will still work

Message 1 of 7 (320 Views)
Uncharted Territory
Registered: 12/28/2012
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Re: Dante Moveset (Better than the one in-game imo)

Jan 4, 2013
This would make Dante OP but ehh.
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Treasure Hunter
Registered: 09/01/2012
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Re: Dante Moveset (Better than the one in-game imo)

Jan 4, 2013

Looks better, all it is missing is the angel lift/demon pull. I think one of the triangles can be replaced with that.

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Uncharted Territory
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Re: Dante Moveset (Better than the one in-game imo)

Jan 4, 2013
Everyone should give this a look
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Uncharted Territory
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Re: Dante Moveset (Better than the one in-game imo)

Jan 4, 2013

Ginta2468 wrote:

Looks better, all it is missing is the angel lift/demon pull. I think one of the triangles can be replaced with that.


i agree but i find grab moves to be cheap, i was thinking about changing down traingle to angel lift or demon pull

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Re: Dante Moveset (Better than the one in-game imo)

Jan 5, 2013
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Monster Hunter
Registered: 12/06/2012
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Re: Dante Moveset (Better than the one in-game imo)

Feb 20, 2013

A for effort dude, I'm very impressed!

 

I agree with you 100% on the charged triangle for the ricoshot. He desperately needs an actually useful projectile move.

 

Although I understand the impression that with his grapple moves he would be OP, I disagree. Considering how risky he is with slow recovery off any of his square moves (the ones you need to start any worthwhile combo) the grapple move would make him actually decent. Think of how Nariko is now; slow square buttons but with her grapple moves, in the right hands she's unstoppable. Yet no one is complaining about her being OP. That's exactly how Dante should have been.

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