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Feb 13 2013
By: BeigeMage Hekseville Citizen 308 posts
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Character Tweaks of 1.07

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20 replies 753 views Edited Feb 13, 2013

I want to consolidate and confirm all the rumors about balancing in this latest patch. Please post anything you know.

 

Here's what I've read so far and can't confirm:

Radec's grenades and shotgun have a larger range

Sacboy's lvl3 is shorter and bubbled enemies can float faster

Fat Princess is slightly faster

Dante's speed during lvl3 is increased

Enemies hit by Dante's fire axe have a different hit action

Jak's Arc Wielder no longer pushes enemies out of it

Big Daddy's super armor during charge has been lessened

Big Daddy's jump height has been increased

 

Here's what I have tested myself so far:

Big Daddy's charge is faster

Dante's counter has a slightly longer activation time


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Hekseville Citizen
Registered: 07/10/2012
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Re: Character Tweaks of 1.07

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Feb 13, 2013

jak's arc wielder keeps the opponent in the stream now. before it would put them back untill you can't hit them with the stream (in case with no wall)

but.. if you keep reading you'll notice that this is my signature.
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Lombax Warrior
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Re: Character Tweaks of 1.07

Feb 13, 2013
Dante has been reanimated. Look at his icon in the selection screen, then look at his body when fighting. He has been enhanced!

Sackboy's icon has changed a little bit; He used to be looking more upwards, but now he's looking more towards the player and he has a weird eye-catch in his left eye.

The character and stage selection menus have definitely changed after the downloadable content came.

That's all I've noticed.
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Hekseville Citizen
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Re: Character Tweaks of 1.07

Feb 13, 2013
How fat princess was made faster? As if she wasn't over powered enough.
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Gaming Beast
Registered: 09/18/2012
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Re: Character Tweaks of 1.07

Feb 13, 2013
Seriously they are giong to buff Fat Princess till everyone plays nothing but FP... like how they did with Jax on Mortal Kombat, keep buffin him and buffin him till he's disgusting to play against.
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Hekseville Citizen
Registered: 01/17/2013
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Re: Character Tweaks of 1.07

Feb 13, 2013

M-Pyre wrote:

jak's gyro burster keeps the opponent in the stream now. before it would put them back untill you can't hit them with stream (in case wih no wall)


Do you mean the Arc Wielder?

 

To the others: Thank you for the input but I'm only interested in differences in game play. ^_^


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Hekseville Citizen
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Re: Character Tweaks of 1.07

Feb 13, 2013
They nerfed one of Sweet Tooth's most rarely used and arguably weakest moves? Seriously?! I was just starting to come to grips with the very situational circumstances in which it's best to use the air chainsaw instead of down shot gun, now taking out the diversity of ever using that attack will likely (and sadly) make me a better ST. Man....that bugs me, why nerf a lower tier character?
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Splicer
Registered: 10/23/2012
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Re: Character Tweaks of 1.07

Feb 13, 2013

IMO there havent really done anything about the major characters that need to be nerfed, they improves radecs moves yet the sniper rifle is still the most OP attack in the game that needs to be dealt with.

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Hekseville Citizen
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Re: Character Tweaks of 1.07

Feb 13, 2013

shadow_fire wrote:
They nerfed one of Sweet Tooth's most rarely used and arguably weakest moves? Seriously?! I was just starting to come to grips with the very situational circumstances in which it's best to use the air chainsaw instead of down shot gun, now taking out the diversity of ever using that attack will likely (and sadly) make me a better ST. Man....that bugs me, why nerf a lower tier character?

I know that feel bro! I haven't seen anyone mention the flamesaw nerf but I main ST so I noticed. Though it sounds like you do as well so tell me if I'm wrong. Didn't his arial flamesaw net you 35 AP before? On one enemy I mean. Cause now it's 25. I want to be mistaken here. I mean why would they even bother changing that attack? It's so rarely useful, and the ground version is already terrible.


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Wastelander
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Re: Character Tweaks of 1.07

Feb 13, 2013

big daddy apparently got a heavy nerf...

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