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Nov 26 2012
By: MDCitySnake Lombax Warrior 136 posts
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Character Balancing

7 replies 139 views Edited Nov 26, 2012

Just a few changes.  Feel free to add to the list.  These are my own personal opinions on what should be changed to balance the characters.

 

Kratos - Reduce over square to 20 ap from 30 ap.

 

Sir Dan - increase overall ap generation

 

Jax - increase overall ap generation (slighly)

 

Raiden - Reduce overall combo ap generation.

 

Toro - no hope

 

Kratos - Increase range of first hit in over square move.

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Splicer
Registered: 01/20/2010
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45 posts
 

Re: Character Balancing

Nov 26, 2012
No.
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Hekseville Citizen
Registered: 11/24/2012
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Re: Character Balancing

Nov 26, 2012
Lol toro...
But really i find toro fun to use and i win quite often too. His up circle has the short but sweet little three hit combo. His forward circle can home in on people with its ninja stars and teleporting attack. (plus its always fun to fly around the screen kicking people with forward triangle) then, lastly, his down circle form is just awesome for crowds.

But his square moves...well...yea those are crap. (or at least i havent found them useful)
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First Son
Registered: 11/26/2012
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Re: Character Balancing

Nov 26, 2012

Just buff toro level 1 so you don't get hit out of it so easily (anything that hits you cancels it out). 

 

other than that you just need to learn how to use him

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Treasure Hunter
Registered: 05/12/2010
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Re: Character Balancing

Nov 26, 2012
Sir Daniels level 1 is just awful.
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Uncharted Territory
Registered: 07/28/2012
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Re: Character Balancing

Nov 26, 2012
Dante's guns and I think speed I like his combos but he feels so slow to me, and his guns suck.
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Monster Hunter
Registered: 11/26/2012
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Re: Character Balancing

Nov 26, 2012

i dont believe dantes guns are meant to be very damaging, I believe the only purpose I've seen that they serve is a link between 2 strings in his combos.

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Gaming Beast
Registered: 09/18/2012
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Re: Character Balancing

Nov 26, 2012
Make Sir Dan's level one better.
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