Announcing our latest project: PlayStation All-Stars Battle Royale for the PS Vita system. And [They say AND], the main PS3 title (from SuperBot Entertainment) is developed using the Bluepoint Engine.
Hmm they also happen to say that the main PS3 title is developed by the Bluepoint engine? What a coincidence. I wouldn't have posted this if I didn't look it through. I'm all about giving information that's new, obviously it's caught your eye, but you really don't understand what I'm saying.
The website says Bluepoint remasters games because 3 of their last 4 projects were exactly that: HD remasters. But that has nothing to do with their involvement for PS All stars. They're involved in the game because they made an engine that does cross-play really well, and therefore the engine's being used on PS3 and Vita. That's it. Bluepoint's not "remastering" any characters for SuperBot; the characters and their movesets are being created from the ground up by SuperBot.
This thread is just a bunch of speculation with no basis or proof for what you're saying. You even said that Bluepoint created Parappa for the game, yet you have absolutely no proof of that...
Addition features include rigid body physics, AI pathfinding, robust asset system with streaming, perforce integration, and FMOD or WWISE sound system integration
Unique visual state machine editor allows for rapid creation of complex AI’s
All from the site, anyways I will email Bluepoint
I know this doesn't confirm anything, I'm just saying because.. who doesn't want Crash and Spyro in this game.
But you ARE saying that in your title.
Bluepoint Game WILL BE REMAKING.. It's right there. Change the title to "might remake" and nothing is screwy about your entire thread, but you keep saying they WILL BE REMAKING them, which makes no sense, since you've got nothing on it.
Okay then, my definition of remastering characters is where they take the classic characters and work and smooth them out, turning them into characters with 1080p graphics, and having the shaded tones and making them look awesome, instead of the old, box shaped, one color shade versions. Look at PaRappa, he looks way better, he used to be just a figure lookin like a paper mario character, now he's a 3D, 2D character, it's like putting makeup on them in a way.
You miss understood my question
Why would they outsource the modeling a texturing of some characters to BluHole? That doesn't make any sense
Especially when bluhole just ports games they don't even touch the art assets
You definitely don't know how games are made because what you say makes so little sense but you haven't a clue
I answered your question just fine, the fact that you keep arguing over this, and you're not right at all, is dumb, you're a nerd and get on with your life. I can't waste my time on this, you need to grow up, this is to discuss Playstation All-Stars, and I've probably repeated myself 10-15 times because you keep asking the same dumb question. I am going to delete this thread now because of how immature you are getting. You havn't a bloody clue, Haha
Explain in detail what you mean by "Remastering characters"
and I do mean go into detail, explain the company process you're imagining in your head