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Survivor
Registered: 06/10/2012
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Re: [Beta] Feedback to Superbot

Jul 27, 2012
so its an instant win instead of a guarantee 3 kills hahaha
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I Only Post Everything
Registered: 07/09/2012
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Re: [Beta] Feedback to Superbot

Jul 27, 2012

boboMELOSHE wrote:
so its an instant win instead of a guarantee 3 kills hahaha


Pretty much lol, one time none of the 3 opponents respawned and the clock didn't wind down... just Radec chilling with that Resistance item.

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Uncharted Territory
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Re: [Beta] Feedback to Superbot

Jul 27, 2012

Dispy657 wrote:

HighFlyer_15 wrote:
Remember this isn't for "us", Sub.
You're talking about lag ruining the experince, it's an issue that Superbot isn't even thinking about fixing right now.
Because we're forcing our matches onto Hong Kong servers? Or am I wrong?


I don't think we are playing on hong kong servers, that would mean we would get against people from Asia, all I see is people from the forum lol, I think you'll just use a server that's close to all four players or maybe even one of the players are hosting the battle im not entirely sure.


And why do you think that is? xD Because they all went and go it and the game finds the closest ones for the game, still doesn't mean the servers aren't in Hong Kon.

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Sackboy
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Re: [Beta] Feedback to Superbot

Jul 28, 2012

Well I'm experiencing some major lag.  =/

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Hekseville Citizen
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Re: [Beta] Feedback to Superbot

[ Edited ]
Jul 31, 2012

most of my games doesn't have lag, I just don't see how it could be hong kong based servers, when I play anyother game on PC (mind you, im mostly pc player but play playstation for exclusives, like this Smiley Happy! If I join a server thats based in Asia 9 times out of 10 the lag is so horrible, this is not really the case in Allstars, atleast for me, I think it finds people who are closest to you so This Forum > Asia players.

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Kudos is always appreciated


All Stars Theme
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Splicer
Registered: 07/31/2012
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Re: [Beta] Feedback to Superbot

Jul 31, 2012

For me it seems whenever I use Radec's level 3 super, any kills I attain from it don't count toward my overall kill count at the end of the game.

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First Son
Registered: 10/19/2008
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Re: [Beta] Feedback to Superbot

Aug 10, 2012
All the bugs I've seen have been mentioned. Those include: Items not possible to pick up at times, winner sad though won LOL, Sly's level three staying on screen and following him after its over, Sandover village Sharks duplicate, rare occasion where players will be killed and not respawn, menu music will cease to play after several games, and overall tis an excellent developer's private beta :-)
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Splicer
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Re: [Beta] Feedback to Superbot

Aug 10, 2012
Screen getting stuck with Slys Binoculars after his Super.

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First Son
Registered: 11/21/2009
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Re: [Beta] Feedback to Superbot

Aug 10, 2012

and when you get a kill right before the match ends it dosen't count towards your score

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Uncharted Territory
Registered: 07/16/2012
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Re: [Beta] Feedback to Superbot

Aug 10, 2012
Yah ive noticed a couple of these too
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