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Monster Hunter
Registered: 07/03/2011
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Re: Are the screen-clear Level 3's really THAT bad?

Dec 20, 2012
You know what's worse sweet tooth level 2 is horrible
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Lombax Warrior
Registered: 10/18/2012
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Re: Are the screen-clear Level 3's really THAT bad?

[ Edited ]
Dec 20, 2012

With everyone constantly getting better at predicting and dodging supers, I would say in the long run the screen clearers won't look so bad anymore.

I should use it with Spike more often, I'm just constantly risking his lvl1 all the time.
Sure, sometimes I get two or three kills from one hit with it, but that's very rare and needs perfect timing.

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PlayStation MVP
Registered: 11/08/2012
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Re: Are the screen-clear Level 3's really THAT bad?

Dec 20, 2012
I was playing 1v1 the other day and completely just dodge rolled parappas level 2. It's a very awesome level 2 don't get me wrong, I probably use his level 2 way more than his level 3. But his level 3 is guarenteed kills and not to mention how bada$s it is. YOU GOTTA BELIEVE!
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Keyblade Wielder
Registered: 12/13/2012
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Re: Are the screen-clear Level 3's really THAT bad?

Dec 20, 2012
Screen clearing supers aren't bad at all really. Though I'd say less useful in 2v2. People are getting better at avoiding supers, which is why screen clearers will get better.

You can't dodge a guarantee.
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PlayStation MVP
Registered: 11/08/2012
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Re: Are the screen-clear Level 3's really THAT bad?

Dec 20, 2012
^exactly, in triple overtime the reason I won was cause everybody kept getting level 3s and dodging them on sandover village but they couldn't dodge mine >:3. Also I'm not positive, I could be wrong, but doesn't it cost a little bit less to get the level 3 for the characters who have the screen clearer ones?
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Splicer
Registered: 12/21/2012
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Re: Are the screen-clear Level 3's really THAT bad?

[ Edited ]
Dec 21, 2012

 

 

Screen clearing Level 3's are fine. For charcters like Parappa it may be smart to go for it. Here's an example (I experienced this):

 

On the Ape Escape stage, I finally reached Level 2 with Parappa after a hard match. However, after I unlocked it everyone flipped out and started dodging like crazy and jumping higher on the platforms. I was completely screwed and couldn't reached them and so I wasted my super. If I had gotten my Level 3 then I could have at least gotten 3 kills. 

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Splicer
Registered: 12/21/2012
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Re: Are the screen-clear Level 3's really THAT bad?

[ Edited ]
Dec 21, 2012
 
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Splicer
Registered: 11/28/2012
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Re: Are the screen-clear Level 3's really THAT bad?

[ Edited ]
Dec 21, 2012

2v2, Yes.
FFA, I could see it having uses.

Even still, compared to others...still bad.

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Splicer
Registered: 12/05/2012
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Re: Are the screen-clear Level 3's really THAT bad?

[ Edited ]
Jan 11, 2013
I have heard some people complain that screen-clear Level 3s are bad because they guarantee 3 kills. I have also heard people say screen-clear Level 3s are bad because you can ONLY get 3 kills. It's apparent to me, therefore, that screen-clear Level 3s are neither an advantage nor a disadvantage, but a phenomenon many people refer to as a tactic. And as long as it's not too easy to rack up the AP needed to use one, they are perfectly fair.
I main PaRappa, and the only times I use my Level 3 are 1) in big stages, 2) in matches with all purple-or-better belts, 3) in matches with one or more "perma-invisible" Sly Coopers, or 4) I'm kicking so much **bleep** that I want to taunt my opponents by using a super that is overpowered for its given intent. I NEVER use it on Dojo since it's so small, and I NEVER use it in 2v2 matches.

 


Tekn0tize wrote:
Spike's level 3 has the best music. Just came to say that. yeah.

Wrong. I bought the $23 PSP PaRappa port for my Vita just because I wanted hear the full version of "I Gotta Believe!"

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Wastelander
Registered: 11/16/2012
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Re: Are the screen-clear Level 3's really THAT bad?

Jan 11, 2013
Forget the winning and massive kill factor, the lv3 are awesome to look.
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