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Nov 13 2012
By: BlueDiamond93 Treasure Hunter 7051 posts
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Alternate Costumes Altered Supers

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20 replies 460 views Edited Nov 13, 2012

Alright so heres how this thread works. Were all familiar with every character in this game having 2 Alternate costumes(for now). So in this thread you post your favorite or most well known character(which means 1 character not 2, 3 or 5)and with this same character you write/post down that costume and then the supers 1, 2 and 3 that you think should have been used or what would have been best represented if this games concept was each costumes comes with changed supers. Its your choice whether or not you want to do both the costumes or just 1 costume. So this isn't a bad idea. Basically the concept is because this game is a mash up, the alternate costumes took advantage of that aspect. So each costume is unique for that aspect to live up to the true word mash up.

 

Now I don't know if these characters like Kratos, Sly, Big Daddy etc has the diversity that Jak has in alternate costumes. What I mean by that is. In Jak & Daxter: The Precursor Legacy, Jak II and Jak 3, Jak always had multiple new additions to each installment. His powers changed every game as well some of those powers getting carried over. Here goes my example for you guys.

 

My List: Im going to do this character list in order so I don't have t go into details.1st- Jak's costume from The Precursor Legacy and Jak's costume from Jak II.

__________________________________________________________________________________________________________________

 

(Official confirmed name)Classic Jak

 

Super 1- Dark Eco Silo- When you activate this super, a Dark Eco Silo will arise from the ground and the silo will open up and the player falls down into the dark eco and perishes, dies like what happens to Jak when he falls into it. Although its a level 1 if 2 people are close enough they can both die. To go into more detail, the dark eco silo opens up directly in front of Jak depending on which direction he is facing. A good setup for this super is if someone double jumps or is falling towards you, you can press the super button and the dark eco silo will open up and as the player is coming down above you he'll fall into it. Its basically a pitfall fissure trap that Jak opens up from the ground. *Also Daxter will always say "At least he didn't end up like me".

 

Super 2- Flut Flut- Jak goes around riding on the Flut Flut. Just like in the first game the Flut can jump and dive down diagonally, it can dash forward and do that little medium range fly limit which will come in hand for those platforming characters(opponents) and stages. *Really similar to Fat princess level 2 although Jaks Flut flut is more amped in every field.*

 

Level 3- Eco Surplus or Eco Sage- This super allows Jak to summon forth and use all colored ecos to his advantage that he used in TPL, which are Red eco, Yellow eco, Blue eco and white(not light eco). Blue Eco allows Jak to run faster and any enemy who touches Jak while hes using blue eco will be KO(so it has 2effects). Red eco allows Jaks attacks to become stronger. He can only use his melee moves while in the Red eco state. Yellow eco allows Jak to throw fireballs from his palm. It does have a lock on system but it can be air dodged. White eco, similar to Light eco accept Jak can only use the White Blast which is not a lock on but becomes twice as big as the yellow eco fireball because of its lack of a homing system.

 

Now the way Jak changes inbetween his eco powers are simple. Jak will have a 1.5 sec delay per change. So if your enemy is across the map and you want to get their faster, youll be using your blue eco power of course, however if you want to kill them with a certain other type of eco like yellow or red, youll have to wait 1.5 secs to change. Therefore his Level 3 will gives players sometime to try and dodge and get out of there. So each eco power in Level 3 is balance in a few ways. *Reason for the declusion of green eco is because not only does this game not have a health bar system but Jak also was never able to wield green eco, just absorb only*.

 

(Not confirmed to be the accurate name)Jacket Jak:

 

Level 1- Sig's Peace Maker- *This super is similar to Slys Level 1 where as his partner from the series come out to do some sort of Body slam*. However in Jak & Sig's situation, Sig takes out his Peace Maker and shoots it. It has a lock on system similar to Radecs level 1 however, with Sig, the player can't aim it. It depends on how close the enemy is. It also has a range. Its range is similar to Fat Princess but a little longer.

 

Level 2- Dark Blast-Unlike its counter part Dark Bomb, Dark Blast actually has a slightly larger range but slightly less power. Jak jumps straight up from where he's standing into the air and and spins incredibly fast while emitting a deadly discharge of dark eco lighting.

 

Level 3- Dark Giant- Jak turns into his Dark Giant Mode and has access to all of his Dark moves(that does damage). Dark Bomb and Dark Blast. His other power(Invulnurability) is useless because of the type of game this is, like Light Jak's Light Regeneration. However even though his stomping isn't an actual power, if he's running towards you he will kill you by just walking over you. *The mode of this Giant is similar to Kratos Level 3 super*.

 

 

 

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Treasure Hunter
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Re: Alternate Costumes Altered Supers

Nov 13, 2012

No commenters :'(

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Lombax Warrior
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Re: Alternate Costumes Altered Supers

Nov 13, 2012

lol

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Treasure Hunter
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Re: Alternate Costumes Altered Supers

Nov 13, 2012

cj5293 wrote:

lol


Changed your avatar huh?

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Uncharted Territory
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Re: Alternate Costumes Altered Supers

Nov 13, 2012

Cole's Kessler alt (Of course these are all based off of the attacks he did in the final battle of Infamous 1.)

 

level 1. he sends out a bunch of those fireballs around him so nearby opponents are screwed especially if they're bunched up in a corner.

 

level 2. That electrified laser he blasts out in the final battle, it would work like Radec's level 2.

 

level 3. He sends the big transparent versions of himself only unlike in Infamous they can't be killed but skilled players would be able to avoid them however Kessler can knock opponents into them.

 

I want to make one for Sweet Tooth's Starhawk costume but the only one I could really say is for his level 3 to be one of the mechs from Starhawk instead of Mecha Tooth.

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Re: Alternate Costumes Altered Supers

Nov 13, 2012

ThatOneGuy39 wrote:

Cole's Kessler alt (Of course these are all based off of the attacks he did in the final battle of Infamous 1.)

 

level 1. he sends out a bunch of those fireballs around him so nearby opponents are screwed especially if they're bunched up in a corner.

 

level 2. That electrified laser he blasts out in the final battle, it would work like Radec's level 2.

 

level 3. He sends the big transparent versions of himself only unlike in Infamous they can't be killed but skilled players would be able to avoid them however Kessler can knock opponents into them.

 

I want to make one for Sweet Tooth's Starhawk costume but the only one I could really say is for his level 3 to be one of the mechs from Starhawk instead of Mecha Tooth.


Good job for Kesslers list. 

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Re: Alternate Costumes Altered Supers

Nov 13, 2012

If Radec had all 5 Killzone 3 multiplayer classes as alternate costumes, I thought of this. It's kinda a WIP.

 

Marksman:

 

Level 1: His Sniper Rifle shoots a piercing round, killing anyone.

 

Level 2: He gets invisible. Anyone attacked while he's cloaked dies.

 

Level 3: The Scrambler perk transforms every player into Radec. If two fake Radecs collide, their true selves are paralyzed, allowing the real one to get some easy points.

 

Infiltrator:

 

Level 1: Radec does a melee finisher and usurp his victim's identity.

 

Level 2: Counter super. A enemy attacks Radec and if he hits, shove a explosive to his body and throw him away. Think Sweet Tooth's Level 1. It's a nod to the KZ2's Saboteur class.

 

Level 3: NA.

 

Engineer:

 

Level 1: Radec deploys a booby-trapped ammo box. While it spits out free AP, anyone that isn't Radec (or the Radec who deployed it) will trigger the explosives in the box, causing them to die stupidly.

 

Level 2: NA.

 

Level 3: NA.

 

Field Medic:

 

Level 1: A faulty Medi-Drone crashes, claiming the lives of anyone hit by it.

 

Level 2: NA.

 

Level 3: NA.

 

Tactician:

 

Level 1: NA.

 

Level 2: NA.

 

Level 3: Your typical Helghast blitzkrieg.

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Re: Alternate Costumes Altered Supers

Nov 13, 2012

AfroGamerNinja wrote:

If Radec had all 5 Killzone 3 multiplayer classes as alternate costumes, I thought of this. It's kinda a WIP.

 

Marksman:

 

Level 1: His Sniper Rifle shoots a piercing round, killing anyone.

 

Level 2: He gets invisible. Anyone attacked while he's cloaked dies.

 

Level 3: The Scrambler perk transforms every player into Radec. If two fake Radecs collide, their true selves are paralyzed, allowing the real one to get some easy points.

 

Infiltrator:

 

Level 1: Radec does a melee finisher and usurp his victim's identity.

 

Level 2: Counter super. A enemy attacks Radec and if he hits, shove a explosive to his body and throw him away. Think Sweet Tooth's Level 1. It's a nod to the KZ2's Saboteur class.

 

Level 3: NA.

 

Engineer:

 

Level 1: Radec deploys a booby-trapped ammo box. While it spits out free AP, anyone that isn't Radec (or the Radec who deployed it) will trigger the explosives in the box, causing them to die stupidly.

 

Level 2: NA.

 

Level 3: NA.

 

Field Medic:

 

Level 1: A faulty Medi-Drone crashes, claiming the lives of anyone hit by it.

 

Level 2: NA.

 

Level 3: NA.

 

Tactician:

 

Level 1: NA.

 

Level 2: NA.

 

Level 3: Your typical Helghast blitzkrieg.


N/A lol.

 

Dude just stick to the alternate costumes they have now,

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Hekseville Citizen
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Re: Alternate Costumes Altered Supers

Nov 13, 2012

N/A for I don't have any idea, yeah.

 

I'll wait until we know what is Radec's unlockable costume. We know that Heihachi's is his old look, Sly have a convict outfit...

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Treasure Hunter
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Re: Alternate Costumes Altered Supers

Nov 13, 2012

Sly actually has 3alternate outfits so far and so do 2 other people. The common alternates are suppose to be 2.

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