Do you know the nations that are in, so far I have:
USA, Russia, China, Israel, Japan, Germany, U.K., France, India, Sweden, South Korea, North Korea, Australia, Italy,
Iraq, South Africa, Saudi Arabia, Canada, thats 18 what are other 4. I guessing it those because they were in the other games
DS VII and DSP 1.0, who were the extra nations in DSP 2.0, and DSP 3.0? Thanks.
To Neoprime666 (and anyone else curious):
I've copied and pasted some groups of translated words for the terrain, the countries, and the unit Load Types from DSP 3.0 for your perusal. At least most of these things should make their way into DSP HD, and as for the remaining four countries you were asking about, my guess is that they'll almost certainly come from among the 48 countries listed below that are in DSP 3.0.
Terrain and Nations:
砂浜 sandy beach
砂丘 sand dunes
山岳 mountain peaks
深河川 deep river
雪原 snow field
雪藪 snowy thickets
雪林 snowy woods
雪森 snowy forest
雪荒地 snowy wastes
雪丘 snowy hills
雪山 snowy mountains
雪山岳 snowy peaks
凍結湿地 frozen wetlands
凍結河川 frozen river
凍結湖 frozen deep river
浅瀬 frozen lake
浅い海 shallow sea
空軍基地 air base
陸軍基地 army base
海軍基地 naval base
レーダー基地 radar base
ミサイル基地 missile base
研究施設 research facility
原発 nuclear power plant
油田 oil field
待避壕 bomb shelter
軍事橋 military bridge
仮設橋 temporary bridge
道路・線路付 road w/ supply lines
海上補給線 maritime supply lines
仮設基地 temporary base
韓国 South Korea
南アフリカ South Africa
新生イラク Iraq (post invasion)
北朝鮮 North Korea
サウジアラビア Saudi Arabia
ＵＡＥ United Arab Emirates
Transport Load Types:
歩兵 : Infantry
軽車両 : Light vehicles (jeeps, etc.)
車両 : Medium vehicles (APCs, etc.)
重車両 : Heavy vehicles (tanks, etc.)
ホバー : Hovercraft
艦載機 : Fixed wing aircraft
VTOL : VTOL aircraft (obviously)
ヘリ : Helicopters
I'm really glad I could help you out with this thread and stoked that it's doing so well.
There have been some great ideas and positive feedback so far! I definitely agree that videos would help draw more attention to this title, and perhaps even convert some users who aren't big fans of the genre or thought maybe it would never work on PS3.
Personally, I'm a big fan of deep, turn-based strategy games so I would definitely get a copy of this in English! ^_^
Best of luck!
- Ms. Retrobilly
P.S. My thoughts are with your Japanese friend...
"The Worst-looking game of this console generation"? I think NOT
It's one thing for a community like this to have to work so hard and remain so committed to bring a game like DSP HD to western consoles. While most gamers get their annual (and sometimes more than that) fix of their favorite franchises, we fans of strategy, JRPGs, schmups, or whatever doesn't fit in with the current tech buzzwords and marketing pushes are glad simply to wring out a single title here and there, period. My pastor once gave a quote that I think is very profound; "The opposite of love is not hate; it is apathy". And the gaming industry currently is generally apathetic to the genres that many gamers still love because they don't see the next Halo or other breakout blockbuster in them; it's not about the hobby as much as it's about money, the old bottom line.
Still, this community has given DSP HD a fighting chance to be noticed both by Sony, by third-party devs, and other gamers who might by chance see the thread here on the forums and click on it out of curiosity. Enthusiasm is contagious folks, and I wish to extend my thanks to each of you who's taken the time to post and to spread the word about this game. We can do this; we really can!
That said, hate IS still very dangerous, especially when it involves spreading skewed, biased rants and personal assumptions based on something you've never taken the time to experience for yourself. This morning I read a troubling post on GameTrailers' forums with the following title: "The Worst-Looking Game of This Console Generation". The OP was referring to Daisenryaku Perfect HD, and gave a diatribe about how much the graphics sucked. Interestingly enough, they had pulled ONLY screenshots from the battle cinemas to back up their claim; they had nothing to mention regarding the gameplay or the features; only that "the graphics sucked". I quickly signed up and posted in defense of DSP HD, and set the facts straight as best I could, posting a link back to this thread for anyone who wanted to see the whole picture. But the bottom line is that such posts are bad press and word-of-mouth that this game and ones like it DO NOT NEED if we're going to see them make it here.
Everyone has a right to their opinion, and if the OP of that thread doesn't wish to play DSP HD, that's certainly their right. They also have the right to post what they did, even though it really got under my skin. I'm not asking ANYONE to start a flame war with such an individual; it will accomplish nothing and drive folks who otherwise may have been curious (as some posters below his thread were) about the game away completely. But a word simply stating support for DSP HD and sharing your own experiences with the series can go a long way toward encouraging people who are reading there to give this game a look. Here is the link to that thread in case any of you would like to enter your vote of support for DSP HD there. Do NOT, and I can't stress this enough, DO NOT go there to argue with or flame anyone, even if they've decided they passionately hate DSP HD, as not only would it accomplish nothing of value, it could actually have a detrimental effect on BOTH threads. Nobody here who has any common sense wants that; it's vital that a positive, upbeat vibe continues to thrive here with this community.
Thanks for hearing me out.
We'll stay positive. I've been fighting this battle forever with friends/family/co-workers. The problem with many gamers visions' is this formula:
NEW CONSOLE = BETTER GRAPHICS = BETTER GAME. And the market pushes that as a selling point....and it works.
I flat out stopped buying games brand new a loooong while back because 85% of the time I was disappointed with the content and overall thought and effort it took to make the game good. Once I figured out that its not about the candy coated shell and more about the actual depth and involvement into a game I found myself in a rare place among gamers.
Unfortunately this is a war not easily won because graphics mean EVERYTHING to the inexperienced and impatient trigger happy gamers out there. Take for example the Phantasy Star series, (I always go back to this). Top down sub-par graphical RPG, I played 1 through 4 religiously and was OVERJOYED when I heard about a follow up on the Dreamcast..... turns out what I got was 3rd person (graphically enhanced) spin off that vaguely followed the "real story line" with cool music and repetitive game play (area's and pallet swapped monsters) that made you want to eventually tear your head off. The game went from a really good RPG to a 3rd person train wreck lacking any sort of RPG elements to it aside from a story you didn't care about and a slew of impossible to get loot (unless you had a lvl 50 buddy)......and lime green platform shoes....(again, my own opinion). I have a list of games like that that are out now but this isn't about that, we gotta remain on the positive side of things.
I can't reason with people who put graphics over substance and effort into producing a game well worth its weight.... its a battle I refuse to fight, but in this case I will defend my favorite game to the core and say that Daisenryaku is the best strategy game EVER. Quote me on that.
I definitely feel your pain with regard to the Phantasy Star franchise. While I completed and enjoyed Phantasy Star Online for its merits, the comparatively barren environments and the wholesale focus on the Online aspect was a death-knell not only for and quality storytelling and atmosphere in that series since then, but for RPGs in general (we haven't seen a single entry of the original PS series since the Genesis!!!). And though it is still remembered as one of the greatest RPGs ever made, Final Fantasy VII was a double-edged sword; it DID introduce new gamers to RPGs, but the tradeoff was that from then on those gamers (for the most part) never saw anything before it or that didn't feature huge budgets and crisp CG as being worth their while (and yes, that mindset has spread throughout the industry since then). PSO is a prominent example of developers' mindsets whenever a new technology, hardware, or other enhancement comes about; rarely do these things ADD TO AND STRENGTHEN the existing gametypes that fans may have come to love, instead devs design and market them ONLY around the "newest big thing". Anybody remember Zelda: Four Swords for GameCube and good 'ol Connectivity (who DOESN'T feel immense disappointment at the thought)? How about what the Sonic the Hedgehog series became after Sega decided 3D environments were the new best way to take it (thankfully they and Nintendo have begun once again to see the value of 2D as a viable medium)? What about the death of turn-based JRPGs and traditional SRPGs on consoles in favor of "progressive" new RPGs that are really glorified fighting games with repetitive, button-smashing combos every single battle (portables are literally a cast-off bin for anything devs think isn't cutting edge. This means that portables like the PSP and the DS end up having some GREAT games from these genres, but sadly the idea remains "these games will only sell on portables" where devs are concerned)?
Okay, I'm beginning to rant, so I'd better stop. Hopefully 2011 will be the year we get to celebrate the return of the Daisenryaku series and perhaps even more on-life-support genres back on consoles where they truly belong here in America.
The more terrain types the better. I for one consider myself somewhat of an opportunist (boy scout recon man) when it comes to setting up traps for unsuspecting opponents that are unaware of their terrain/tire types. I love it when I can draw heavy treaded forces out into the middle of nowhere and then disable their supply truck leaving them stranded because they haven't the fuel to make a run back home because of the high terrain move cost.
Man, I love talkin' strategies .
However I do really enjoy a more naval oriented map sometimes where its more open ended an requires you to take a more defensive stance and sub-hunt with destroyers and airborne recon.
Does anyone know if it's just infantry only that captures things, or is it like DS VII were APC, IFV,and Assault Heli have Capture ability or is it like you have APC's, IFV's, Assault Heli, and you have to load Infantry into them for them to have the Capture ability.
It is indeed ONLY INFANTRY that can capture a facility in the DSP versions of Daisenryaku, though Black Hawks, APCs and the like CAN transport infantry to get them there faster. I think DS VII sort of simplified things to appeal to the console audience. There will be many differences for fans of the PS2 version to adjust to, but most of them I believe you all will like.