03-26-2009 09:59 AM
So this is more of a question, or maybe just something I see as backwards...
The game makers have given us "courses" (A, B...) with a certain number of "levels" (1, 2, 3...) to solve. Course A, Level 3 for example.
But isn't that backwards?
Shouldn't each of the obstacle "courses" be within a particular "level"? Then, using the example above, it'd be Level A, Course 3.
Am I crazy? Don't answer that.