I think my design philosophy would be that devices should be able to be identifiable for what they are just by looking at them.
You look around an electronics store at Disc players and they all look fairly similar. Little black Boxes.
You look at Set top Cable/Sat box's and they look similar. Big Black/silver Box
You look at Smart TV media boxes and they look similar, Tiny black Box
You look at Experemental multimedia PC streamer hub devices and they...
Well they all look like something that was fished out of the roswell crash or subsequent alien encounter but you get the point.
I think that in that vein Game consoles should follow a design language as well but ones unique to each brand.
- Be instantly recognizeable for what you are. A game Console
- Follow an asthetic that is uniquely identifiable with your brand
- Be consistant with or share notes of similarity with the design of predecessors in the console family.
- Be visually pleasing when displayed in an entertainment center.
In honesty i feel that the PS4 meets these. Im happy with it.
XBone however, looks like Cable box. and im not saying that to insult it flippantly, it really does look like a cable box with a disk drive built in.
I can already tell the ps4 will be a dust collector within the two hollowish lines sorrounding the console but if it can blow that away with some kind of command I would be happy. Otherwise a spherical fully matte design would've been fantastic.