I might have some people say I am just copying some of My other topics, but I'm gonna say this anyway. Alot of times I say Spin-offs do next to nothing for most handheld consoles, And that Handhelds are better off with main-entry game titles. Recent conversations on this forum (and many others) are just driving home a single point.
Not many people care about spin-offs, most player's ignore them when they are talking about there favorite game franchises, when you see "Top 100 game list" and "Best games of this generation" list. You rarely see spin-offs mentioned in those list and unfortunately spin-offs are often associated with handheld consoles.
When people talk about Uncharted they metion the first 3 and the up coming Uncharted 4, but somehow Uncharted Golden abyss slips everyone's mind. Killzone another great Sony franchise, Most people act like sony has only made four. They ignore the other two on Psp and Ps vita.
The reason most devs don't put any effort into spin-offs is because most gamers don't care about them, they have a mind set that if it's not a main-entry title it is not important, but if that Handheld console spin-off turns out to be better then the Main-enrty home console version.
Home console players will demand the game be ported. But God forbid a portable console get a main-enrty tiltle (people were angry when mario kart 7 was announced as a 3ds exsclusive) and instead they end up with a spin-off (home console players still want a main-enrty pokemon game).
I have played some really good spin-offs that deserved alot more praise then what the media gave them. I just wanna know why most people act like they don't exist.
This is my opinion and you don't have to agree, but I want your thoughts.
I wouldn't say that gamers don't respect spin-offs in games. They definitely acknowledge their existence. As I remember it, Uncharted: Golden Abyss was highlighted as the game-to-get by many who were buying their Vita on the day of its release. However, reception of the game seemed to turn out less than stellar in the end, at least for some. For spin-offs, it all depends on the game in question. Many times a spin-off just might see a different developer attempt to follow in the footsteps as the series' originator. In this sense, while some good may come out of it you're asking someone else to extrapolate an existing formula into new reaches. Doing things their own way while abiding by the laws of that universe is kind of like replacing a more respected artist's work with one that hasn't proved themselves to match the same level of proficiency.
Though, not all video game spin-offs has developers trying to imitate one another. Just look at Super Mario Kart. It's the game that pretty much invented (or at least brought to the spotlight) the kart-racing genre. Perfecting it, this game has since seen many sequels, but the original is the one I think blasted every other offering the franchise has thrown our way. Dr. Mario, another Mario spin-off, is a Tetris clone. Still, the game manages to apply its own unique twist on the rules and comes away shining brightly.