Note: Everyone that has played Call of Duty or Battlefield will eventually die.
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more for you if you like small maps with close quarters gameplay.
Easy to jump in and enjoy (if you dont care about dying a lot)
Little to no punishment for dying
Fast paced gameplay
no teamwork required (also a con)
continues to support local splitscreen play
graphics haven't improved since 2008
generally unrealistic (even for a videogame)
community is generally toxic
destructable dynamic maps
very large maps
generally realistic but still keeps it fun
Teamwork is key (also can be a con)
Itegration with tablets and phones (newest installment)
generlaly helpful community
Battlefeild: premeium membership
It takes far too many bullets to kill someone in normal game modes
vehicle handleing is questionable
occasionally you may find yourself in a server that lasts upwards of an hour
Damage output on the tanks is too low
I agree with your entire list on both games exept for the red comment. Not sure if you have played the Beta but it is very easy to die and get kills. Overall IMO it was much more easy to die and get kills in BF3 as compared to Core mode in COD or BO but even compared to BF3 the BF4 Beta there has been a change and it does not take much to die at all.
COD = Immature kids yelling down their mics at you.
Battlefield = More mature fanbase. (In my opinion).
Battlefield has always been the classier game anyway.
Another one of these threads. Anyways, you can always mute the player. I'm sure Battlefield has their little immature kids, who should be doing their homework, rather playing video games.
The only problem I have with COD is the, Secondary automatic weapon switch. Especially when carrying a javelin, you carrying the weight and die because of that. I'd rather keep it as the knife option. You can move quicker.
COD has always came out with some really good missisons. Its not just about the ON LINE play all the time.
COD is right up there with their fan base. Why else, would you have to compare the two together!
The only thing worse than the COD fanbase, is the Halo fanbase, post Halo 3.
Fixed that for you.
CoD did have some great campaigns through MW2, but the online component always felt like a schoolyard fight to me.
Battlefield, like it or not, has a far lower percentage of unruly children playing at any given time. And, folks, it's not just about muting a player - if they spend the entire match shooting their teammates in the face instead of helping the team, that's a problem. I'll take a singing kid I can mute that is helping over a well-behaved face-shooter any day of the week, no matter what game i am playing.
I played CoD2 and CoD:MW1 quite often in their heyday, as I did Halo 2, 3, Reach, and the CE remaster. I picked up Battlefield 3 three months ago, thanks to Plus, and, short of the early days of Halo 2's multiplayer, I have never had a more consistently satisfying gameplay experience. Your actions carry weight, and you have the opportunity to strategize.
The BF campaigns are abysmal, but do serve as over-extended tutorials. DICE makes no bones about the games being a MP experience, first and foremost. The MW part of the CoD franchise had a great campaign mode, and no one can take that away. We talk MP the most, because that's the part of the game that most people spend the most amount of time on.