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Lombax Warrior
IISabotuerII
Posts: 217
Registered: ‎03-26-2007

Re: Seeking help Current theory on MGO2 Foxhound Formula...

its fustrating ive increased my overall performace and yet nothings changed no new rank at all not even hound im sorry but this is the most rediculous ranking system ever. not to be mean but only a kojima coud come up with this. even in multiplayer he taunts us
PSN ID-IISabotuerII
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Lombax Warrior
IISabotuerII
Posts: 217
Registered: ‎03-26-2007

Re: Seeking help Current theory on MGO2 Foxhound Formula...

has anyone one figured out anything new on this?
PSN ID-IISabotuerII
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Uncharted Territory
xXSOL1DUSXx
Posts: 2,040
Registered: ‎05-26-2007

Re: Seeking help Current theory on MGO2 Foxhound Formula...


Cdr-13 wrote:

After numerous hours of scanning through the leaderboards and reading the stats of those who currently have foxhound rank. im seeking help from those who have the fox hound to help me out with my questions

 

Currently my theory is this for the requirments

 

K/D Ratio: 1.5 minimum ( the lowest K/D ive seen for foxhound is currently 1.542 K/D ratio)

 Average Win Ratio For 4 game types : O.725% example would be TDM , BSE , CAP , RES all 0.75% and TSNK and SNK 0.5%

Total Win ratio average : 0.714% ( from all your rounds and wins)

Total time required to play : 20 Hours minimum ( lowest i've seen is 20 hours played )

 

*Do not know if it is required to be on the leader boards to acquire this like on old mgo to be in top 30 of a section but the lowest ranked foxhound average is 250 of a leader board section* 

 

 

Here are my questions for current foxhound players

 

1. How much timed do you have played in each game mode?

 

  i currently have over and hour in each mode but the least i have is 1 hour in TSNK but most foxhound have over 2 in each so im unsure if time is also a factor in each mode to reach this rank so if there is a foxhound that reads this with gametime less than 1 hour in a specific mode it would clarify this

 

2.DO you have foxhound without one of these requirments.

 

If you do could you provide some photo proof because even though this is just my theory and im trying to help its also rude for someone to bash and lie and say that one of my the requirements are wrong dispite that fact that they may be.

 

3. anything can be helpful

 

if you have anything that can help me fiqure this out thank you as im going to continue to try this to figure this out until i do or someone else does. 

 


i have had the FH without the 75% winning ratio (im a FOX now, when i was FH my winning ratio was at 65%)

Message Edited by bigbuff101 on 08-07-2008 11:09 AM
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Wastelander
Dark_Snake101
Posts: 898
Registered: ‎04-19-2008

Re: Seeking help Current theory on MGO2 Foxhound Formula...

Foxhound is getting really popular next thing you know everyone is  FH lol
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Fender Bender
RUBB1SH
Posts: 3,057
Registered: ‎09-07-2007

Re: Seeking help Current theory on MGO2 Foxhound Formula...

@OP:
Correct me if i'm mistaken, but are those not ratios rather than percentages, you use the symbol for example in the line: "Total win ratio average : 0.714%..."

Using that notation would mean they win less than 1(0.714%) percent of games played, or they lose less than 1(0.714%) percent of games played-- depending on what is being compared. Both of which are highly improbable.

"Why should I fear death? If I am, death is not. If death is, I am not. Why should I fear that which can only exist when I do not?"
- Epicurus
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Uncharted Territory
CB0967
Posts: 1,696
Registered: ‎08-25-2008

Re: Seeking help Current theory on MGO2 Foxhound Formula...

Currently my theory is this for the requirments

 

K/D Ratio: 1.5 minimum ( the lowest K/D ive seen for foxhound is currently 1.542 K/D ratio)

 Average Win Ratio For 4 game types : O.725% example would be TDM , BSE , CAP , RES all 0.75% and TSNK and SNK 0.5%

Total Win ratio average : 0.714% ( from all your rounds and wins)

Total time required to play : 20 Hours minimum ( lowest i've seen is 20 hours played )

 

 --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

so you need to have at least 2 kills per 1 death as well as playing team deathmatch, rescue, base, capture, deathmatch, sneaking, & team sneaking for at least 2 hours? and you need to have 75% of the kills in the game?

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Cannon Fodder
czech01
Posts: 21
Registered: ‎08-25-2008

Re: Seeking help Current theory on MGO2 Foxhound Formula...

minimun requirement is 15 hours. i made a new character and had 75-90% wins in all game types and my kills to deaths is high. like 800 kills + stuns and 300 deaths + stuns recieved. I know you need a good ratio in all game types because i did in all game types but never played a single DM and i only had eagle. then i did one game of deathmatch and got a ratio of more than 2:1 to be safe and i immediately went to doberman.

 

then i became foxhound right after i hit 15 total hours. my MGO name is kinkyy*, you can check, and unless i play a lot tonight ill still have less than 20 hrs to show you dont need that much. do a clan search for X.Y.Z if im not online and the player search doesnt work.

 

besides 15 hours, i have high win percentage in every game type, and high k/d in everytype. i dont think number of games for each matters because when i first got FH i only played 5 RES games and won 4 with a ratio of 4:1. (3 kills 1 stun 1 death).I played almost all TDM and barely of the rest, just what was required.

Message Edited by kinkyy* on 08-25-2008 07:57 PM
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I Only Post Everything
brad_snake412
Posts: 1,076
Registered: ‎09-01-2007

Re: Seeking help Current theory on MGO2 Foxhound Formula...

thanks for this post nice idea now im really going to try and get foxhound trying age's i will get it thought i have lots of killz

MGSPWF
http://www.mgspwf.proboards.com/index.cgi
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Wastelander
gvgnumber1
Posts: 914
Registered: ‎05-19-2008

Re: Seeking help Current theory on MGO2 Foxhound Formula...

my friend had FH at 16 hours, he lost it but on his new character his up to Fox and we're working figuring out what to do to get to FH. it seems he needs that KDR up just a little more as he's currently at 1.49 but there have been times where he's been 1.5 and hadn't received it. i guess at those times he was below the percentage needed in the game modes? i'll continue to monitor this and report back when he gets it.
-------REPORT ALL GLITCHERS TO ME-------
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http://youtube.com/user/gvgnumber1 --- NEEEEEEEEEWWWWWWWWWWW
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Uncharted Territory
CB0967
Posts: 1,696
Registered: ‎08-25-2008

Re: Seeking help Current theory on MGO2 Foxhound Formula...

thanks guys, but if you have 75-90% of the kills, then you'd be ranked in the top 3 correct?

 

for example: if i'm doing TDM in MM, and there are 4 rounds, by the end of all 4 rounds i need to come in the top 3, correct?

 

also - what's a good way to get a lot of kills? i mean, i've mastered mostly all the skills, but everyone else in the game gets mostly all the kills and spawn camps which i hate, any suggestions?

 

 

p.s. do you guys know how the exact amount of knife kills, rolls, traps, etc. to get the rat rank, the shark rank, the eagle rank, the flying squirrel rank, the tortoise rank, the crocodile rank, and the bear rank? also how many hours of rescue, sneaking, capture, and team sneaking do you need to play to acquire their ranks like "prefers such and such rules better"?

 

 

thanks

 

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