How about this:
- Shoot accurately for the head or center mass.
- Work with your squad
- Use your mic if you have one or listen if you don't
- The objective is more important then your kill death ratio
- Don't tea bag.
Unless they tea bag you first.
Exactly. You gotta bag that guy who had the guts to bag you and thought he could get away with it.
And if the bleedout before you can tea bag them, just means you have to hunt them down(Or if they are on your friends list and they vetted to a different PMC, you wait for them to vet back. Or you vet to their PMC, either way.)
Some of the time someone gets through the position & takes out the AA while the bunkers are still up!!
Platoon Leader should get into cover as soon as he hears the charge has been placed with the tac map out if there not jammed & select a target as soon as you see the red symbol go grey call in the bunker buster....
Its not rocket science but far to many times the P/L does'nt get that bunker buster in before the AA is up again..
There is a school of thought though!!
Do you blow one of the side bunkers?
One of the bunkers nearer the AA so repairers cant get to it?..
If your talking about Dom Matches. From what i noticed it was easier mobbing the side bunkers to the far right or left and moving to the next one until you get to the AA. That isn't the case anymore cause its been done too much now the enemy is over protecting those sides this makes the middle just a little weak. If you took down the middle 1st then you can mob the AA making it harder for the other two side bunkers to go and repair it. Attacking the middle depends on which side you are being deployed. The trick to winning in Dom is to take down the AA and precision strike the other bunkers. Doing this pushes them all back, once they are pushed back protect the mortars from being repaired. If the repairers check on the down AA from time to time, there is no way the enemy can bring their Bunkers or AA back up.