11-23-2012 12:16 AM
yes. it might take like a minute to connect to a game, but we still play it. It has its flaws like spawning in the same location or sometimes waiting 20 seconds to spawn but its fun. I bought it a month ago at gamestop for 7 dollars and still play it every day, give it a try and if you don't like it return it and buy something else.
11-23-2012 03:28 PM
You're playing against a lobby size of a max of 18 players....... You expect something the size of battlefield 3?
MAG was good in theory, poor in execution.
BO2 is not MAG, so don't bother comparing the two and thinking they're somehow the same just because they're both a first-person shooter.
And don't forget..... BO2 has a MASSIVE amount of new maps coming its way over the next year.... wheres the DLC for MAG?
Go back to the heard. The rest of the CoD sheep are waiting for you.
11-24-2012 08:28 PM
I still play MAG quite a bit and it seems that the remaining players are pretty dedicated to the game; I've been in some pretty good battles recently. However, I think the publicity of the game was initially ruined by its reviewers. The problem is that they compared every aspect of the game to its competitors, and they seemed to criticize the game mechanics above everything else.
But why isn't World of Warcraft compared to games like Skyrim or Dark Souls in those aspects? Because the thrill of WoW lies within the great battles and the massive scale. For some reason, this was overlooked when MAG was released; reviewers like GameInformer knocked the game for not looking/being as realistic as other games like COD and Battlefield. These thoughts resonated throughout the gaming community and caused many people to dismiss all interest they may have had.
Nowadays, gamers seem too picky and close-minded. They refuse to find fun in a game if one little aspect doesn't live up to expectations they had when buying it. People condemn a game for not being as close to perfect as possible. Logically, a game with scale as big as MAG would have to make some gameplay sacrifices to make it work, similar to the way WoW works. The combat in WoW is not even close to realistic, yet it's incredibly popular because of reasons we all know.
MAG is one of the few of its kind, but the gaming community was not very welcoming to it simply because it didn't stack up to standards set by other FPS games (that only support 18-24 players, not 256). I have a feeling that if gamers of today had been less close-minded and more open to change in style, then MAG would've been a bit more successful.
As for me, I like LOTS of games for many different reasons, and I like to give games a chance before I dismiss them entirely. As a result, I have a great experience in trying something new rather than seeing something as a waste of time. All it takes is a little patience, and patience is not a word in many Americans' vocabulary
P.S. I still play Counter Strike. The graphics aren't that good and I can't go prone, but I don't freak out.
11-28-2012 10:11 PM
I haven't played BO2 and I don't fell the need to even go buy it
BO was cool
RB6LV2 was the dopest game I played ( RB6Pats 2013 can't wait)
BF2BC and MAG are two games I will never trade in
BO2 seems too unreal...I like playing more realistic "this shyt could happen if...."
type of games top three
2 MAG( for sheer guts and audacity and yet to be copied in a "this could happen" kinda way)
3 BFBC2 ( hardcore mode was too real...loved it)
Sony MAG 2 please...I've been a good dude this year