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Grease Monkey
Greasepalms
Posts: 392
Registered: ‎08-30-2010

Idea for suppressors

Ok as we all know, Raven's weapons are the most accurate, followed by Valor's and lastly, SVER's.

We also know that using a suppressor reduces the gun's accuracy.

That means, SVER's inaccurate weapons (compared to other PMCs) will be even more inaccurate, while Raven's won't loose much if they slap a silencer on their guns, as they're already very accurate.

 

With that, there are A LOT of Raven players packing suppressors around, I know about the acoustic locator but that takes up a precious gear slot, while the suppressor has its own.

 

My idea is to have different prices for different PMC's suppressors:

300cc for Raven

200cc for Valor

100cc for SVER

 

Agree? Disagree? Why?

 

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I Only Post Everything
semper_fi_1999
Posts: 1,200
Registered: ‎03-23-2011

Re: Idea for suppressors

This is actually a pretty decent idea but will be shot down by alot of forum members because none of the raven people will like it since many of them argue that accuracy means nothing in killing people.
#1 Rule for MAG.....if you cant beat it complain about it until you either leave cause you suck or the developers change it so that you can compete against the people who are better than you are.
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Fender Bender
IamI3rian
Posts: 3,456
Registered: ‎07-17-2009

Re: Idea for suppressors

The solution is simply to make supressor suppress fire ALWAYS. No locator + (what was it called?) shot detection(?) hearing suppressed fire. That will fix it all, though I think take off the accuracy hit, if for balance and nothing else.

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Wastelander
Shadow20128
Posts: 977
Registered: ‎08-07-2010

Re: Idea for suppressors

no. people make a big deal over SVER weapons inaccuracy... guess what? they're not much more inaccurate! every faction has their own gun style, SVER's being power over accuracy and RoF. don't complain, get better.

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Fender Bender
spc_wardog
Posts: 3,642
Registered: ‎06-23-2010

Re: Idea for suppressors

 


semper_fi_1999 wrote:
This is actually a pretty decent idea but will be shot down by alot of forum members because none of the raven people will like it since many of them argue that accuracy means nothing in killing people.

I'm here as a Raven player to tell you that accuracy does matter. I love getting head shots repeatedly with the ATAC 2000, suppressed.

 

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Winscar_Shinobi
Posts: 3,215
Registered: ‎05-09-2006

Re: Idea for suppressors

I find guns are more accurate with suppresors, especially the smg
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Wastelander
Shadow20128
Posts: 977
Registered: ‎08-07-2010

Re: Idea for suppressors

 


Winscar_Shinobi wrote:
I find guns are more accurate with suppresors, especially the smg

 

that's either because your aim is off

 

or because your aim is great and the reduced recoil from suppressors helps you

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Stringman04
Posts: 1,340
Registered: ‎05-17-2010

Re: Idea for suppressors

So, with better maps, regular contracts, and everyone claiming Valor is the worst PMC around, you want something to help SVER out?

Just saying...
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whitefox_black
Posts: 4,669
Registered: ‎04-19-2010

Re: Idea for suppressors

disagree

 

Raven weapons have more accuracy, but less of other things.

 

youre only looking at one side of the die (as in dice)

 

And they do lose just as much... maybe they have higher accuracy compared to another faction's suppressed weapon, but they had higher accuracy when unsilenced compared to another faction's unsuppressed weapon... it doesnt make sense to make a special rule for silencers that negatively affects one faction when the guns are supposedly balanced as is.


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Fender Bender
Winscar_Shinobi
Posts: 3,215
Registered: ‎05-09-2006

Re: Idea for suppressors


Shadow20128 wrote:

 


Winscar_Shinobi wrote:
I find guns are more accurate with suppresors, especially the smg

 

that's either because your aim is off

 

or because your aim is great and the reduced recoil from suppressors helps you


the second option, playing MGO helps you get headshots in impossible situations. and I guess with less recoil when I aim for the head it actually hits them in the head instead of slowly rising up (since unlike MGO, headshots arent OHK)

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