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Monster Hunter
AwkwardMagic
Posts: 42
Registered: ‎07-16-2010

Re: Zipline, Episode 20 Q&A Thread - Jason Olander and Ben Jones

Any plans for map packs?

 

Any plans for more Veteran perks? Perhaps being able to keep weapons and weapon parts when going from faction to faction?

 

What are your thoughts on inter-PMC grouping? Will we ever see this?

 

What do you do when you see a good idea on the forums? Can you give an example of an idea you've implemented/aregoing to implement?

 

What should we do when we see a chronic team killer? Where do we report them, and what can happen to them?

 

Any chance of some kind of MAG tournament?

 

Thanks.

 

> AM

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Last Guardian
DOCEROC
Posts: 11,965
Registered: ‎12-15-2003

Re: Zipline, Episode 20 Q&A Thread - Jason Olander and Ben Jones

While the BETA is not specifically for ESCALATION, would it be possible to alternate ESCALATIONS playtimes in the BETA:

Currently, I think 1st session gets ESC the first two hours while 2nd session gets it open the last two hours. Can we maybe get ESC for the middle two hours so that we have an hour before and an hour after to hangout in groups and discuss loadouts and skill trees? Right now, the 2nd session, after everyone gets in their ESC play time, it is time for the beta to shut down.
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Monster Hunter
Cerivus
Posts: 46
Registered: ‎11-25-2009

Re: Zipline, Episode 20 Q&A Thread - Jason Olander and Ben Jones

When are we getting custom sound track support? Either in game, or directly from the XMB.

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Splicer
sth26307
Posts: 60
Registered: ‎11-18-2009

Re: Zipline, Episode 20 Q&A Thread - Jason Olander and Ben Jones

when the skill tree that in the beta moves to the full game will their be a forced re-spec if not explain what will happen

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Cannon Fodder
Reckless818
Posts: 31
Registered: ‎12-29-2010

Re: Zipline, Episode 20 Q&A Thread - Jason Olander and Ben Jones

I think a lot of people don"t like the Super Speed the one shot knife or the skill tree from the beta. Is there any way to get the weapons and extra skills such as the Faster reloading from ammo boxes etc. Integrated into the current MAG game with another skill I thought of Torrent turning Speed. Can we have one with out the other

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Lombax Warrior
kh_fan_forever
Posts: 143
Registered: ‎06-30-2010

Re: Zipline, Episode 20 Q&A Thread - Jason Olander and Ben Jones

Question is for MAG:

does zipper have any plans to release a demo?

 

Question is for SOCOM4:

will there be any co op mode?

 

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Cannon Fodder
NightHawk95-55
Posts: 3
Registered: ‎06-30-2010

Re: Zipline, Episode 20 Q&A Thread - Jason Olander and Ben Jones

What progress is being made on the download/install issues? I still can't get on the beta.

 

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Grease Monkey
muz_55
Posts: 294
Registered: ‎07-04-2010

Re: Zipline, Episode 20 Q&A Thread - Jason Olander and Ben Jones

= = = = = = = = = = = = = = = = = = = = = = = = = = = = =

A lot more TK and VTK threads this week... Most people when they TK by mistake are good enough to apologies, but for those who do it deliberately is there any way of penalizing a TK ? 

 

Using the VTK system:-

==================

Is there any way of giving 2 votes to the TK victim if they start a VTK within a pre-set short time frame or on next avail VTK slot? (inc grenades, but exc airstrikes)

 

The system could even lockout any other VTK after a TK for that short time period to allow the victim to start a VTK if they want too. This would stop the TKer from starting one of there own to stop one being initiated against themselves.

 

It may even be possible to annotate the 'kick message'  to say it related to a 'TK' if the victim starts it within the allotted time frame.

 

Or maybe just remove the right to start a VTK from a TKer for a set period. This allows an initiation of a vote by anyone against them.

 

Adding a VTK reason:-

===================

Would it be easy to add an addition selection screen after initiating a VTK with a list of reasons?

It does not have to be a long list, maybe 4 or 5 eg Abuse, TK, Leardership etc. and a catch all 'other' or 'Not Defined'... which would indicate that its not for a predefined r reason.

 

This reason could be apended to the VTK message displayed to the rest of the squad

 

Counting grenade in TK stats:-

==========================

Grenades are being used by Tkers to escape the auto-kick feature. Why can grenade kills not be counted in TK stats: It is not beyond the wit and wisdom of Zipper to define an area around a friendly that would denote a TK using a grenade. e.g.  no enemy within 20 metres = TK. Else lets just include them, they cannot add up to too many people being auto-kicked.

 

Restricting access to ammo dump for TK:-

=================================

Maybe zipper could add a restriction on the use of the ammo dumps after a TK e.g. you cannot restock for 2-3 mins after a TK. Its a punishment for a TK, as well as a limitation on those who would keep using grenades to TK with no strikes towards an auto-kick. 

 

 

Lastly, do you have any stats on how many current players are in/out of clans ?  the so called 'random' factor.

===== 

 

regards

Muz_55  (thats Muz as in Buzzzz)

= = = = = = = = = = = = = = = = = = = = = = = = = =

- - - - - - - - - - - - - - -- - - - - - - - - - - -
Muz_55a: Raven lvl70 +1Vet / alt Muz_55: Raven lvl60
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Lombax Warrior
bobsmith99
Posts: 116
Registered: ‎02-05-2005

Re: Zipline, Episode 20 Q&A Thread - Jason Olander and Ben Jones

two things:

 

1. in clan deploy will it be possible for a smaller clan to join up with another clan in order to be able to fill an entire game

 

2. why not have mag be the game to go back to, in my opinion, the golden era of FPS games and instead of having the one hit kill knife, have the generic melee attack that doesn't do very much damage but could be used as a finishing move ro by someone who just wants to be hilarious. games that come to mind for reference are time splitters and more recently borderlands.

 

 

i am aware the second one would be a major change to the game but it would stop everyone's complaining about the knife being over powered and i think it would be an improvement to the game as a whole

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Sackboy
IgniteableAura
Posts: 624
Registered: ‎06-05-2010

Re: Zipline, Episode 20 Q&A Thread - Jason Olander and Ben Jones

How do you plan on fixing camping the objectives in Escalation?

 

Do you plan on making CP easier to obtain besides obtaining medals?

 

Whats the time-line for the BETA to go public?

 

Any plans on making cosmetic apparel (helmets, camo, headsets) avaliable to all armor types?  EX: wearing a heavy helmet on light armor.

 

Are the medals and ribbons going to stay the way they are?  Any plans for additional or different ribbons?

 

Any plans on allowing the BETA to actually go public w/o the game disc?

 

Thanks for letting us help and provide feedback via a BETA.  My favorite new map is radiant barrens and good work

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