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Hekseville Citizen
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Re: Zipline, Episode 12 Q&A Thread - Tom Rigas

Jul 13, 2010

Do you have any plans for improving or even adding to the in-game tutorials?  Specialty weapons like rockets and mines could really use a small tutorial to explain how best to use them, aim them, etc.  Leadership and CNI use REALLY need tutorials, one for each position.  Explain what the leadership "aura" is for, the benefits it gives.  Show how to properly use the CNI and the D-pad to set FRAGOs, to call in assets, explain the different assets in attacking vs defending, explain about asset sharing and cooldown, etc.  Perhaps this would help prevent the senseless airstrikes called in when the AA battery is still up.

 

Thanks.

Always fear the man with nothing to lose
-J
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Fender Bender
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Re: Zipline, Episode 12 Q&A Thread - Tom Rigas

Jul 13, 2010

IN SVER Skill tree can you please add more items to the Invisibility tear. 

maybe something to cloak the vehicles??

 

Thanks!

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Monster Hunter
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Re: Zipline, Episode 12 Q&A Thread - Tom Rigas

Jul 13, 2010
I have an idea to make «MAG» Clan Wars, balanced. MAG Players, must first vet. his / or her character before competing (a good perk to vet). Or, two divisions, (A) division: rank 1 through 30. (B) division: rank 31 through 60. Any more ideas, Community? Let's balance the upcoming clan competition for «MAG». Maps, Weapon Layouts, or Rank Divisions?
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Lombax Warrior
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Re: Zipline, Episode 12 Q&A Thread - Tom Rigas

Jul 14, 2010

This a question about MAG, is there any possibilty of making the groups larger, not saying like completely unrestricted, but mabey 16 people at the most?






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First Son
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Re: Zipline, Episode 12 Q&A Thread - Tom Rigas

Jul 14, 2010

what i wanna know is when ur gonna make more game types because everyone is getting tired of playing the same stuff over and over again its still fun as hell but need more game types like fast because more people r not playing every day.more people would get on if zipper announced thats there is new maps and there FREE that would get a hole lot of people to start playing mag

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Hekseville Citizen
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Re: Zipline, Episode 12 Q&A Thread - Tom Rigas

Jul 14, 2010

Hi, does either SOCOM 4 or MAG make full use of the PS3's Cell Processor i.e the 7xSPE Sub Processors as I have discovered most ganes only make use of the main 3.2 mhz Processing core?

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First Son
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Re: Zipline, Episode 12 Q&A Thread - Tom Rigas

Jul 14, 2010

CLAN __EVO___ is coming

Join RAVEN's ARMY ___EVO___
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First Son
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Re: Zipline, Episode 12 Q&A Thread - Tom Rigas

Jul 14, 2010

Is the issue of the Sensor strikes not registering escort vehicle kills being worked on and if not will it? Will the previous vehicle kills finally show up after the fix like some of the past corrections did for other stats?

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Treasure Hunter
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Re: Zipline, Episode 12 Q&A Thread - Tom Rigas

Jul 14, 2010

do you guys ever plan on adding more clips to the assault rifles and submachine guns?

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Splicer
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Re: Zipline, Episode 12 Q&A Thread - Tom Rigas

Jul 14, 2010
Will we ever see the release of new maps for current game modes? I.E. Each faction having a second map to defend in Domination or Acquisition.
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