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Cannon Fodder
jmspruett72
Posts: 9
Registered: ‎03-20-2009

Re: MAG Strategic Bonus: Overhead Map Views

How about letting all factions play the same supression map, and allowing folks decide which team to be on (i.e) red or blue? this would make for some kick ass gameplay.  Or even better...team death match with all members only getting 2-3 respawns each?, no points for revives, and double xp for headshots??? huh!? Huh!? HUHH!!?? and all the while attempting to hold 3 capture and hold areas across the map. Oh! and why the Hxll cant you pick up a dead teamate's weapon? or at least there ammo...i mean if you r using the same weapon and ammo as they are. Sorry i havent ben on this blog or the game for awhile im babbling!! NICE MAPS...things could be marked out...as well as the bounderies. but im thankful for the hard work Zipper has been putting in for our sake. THANKS GUYS LOVING THE GAME THIS FAR!!:smileyhappy:

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Sackboy
TheBlackOmen
Posts: 495
Registered: ‎12-10-2009

Re: MAG Strategic Bonus: Overhead Map Views

Since the release of these maps, i have been slowly working on marking objectives, bunkers, aa guns and the like. Check the MAG facebook for the completed ones, which right now is the three SABO maps and SVER Domination map. I hope to complete another one tonight. if you want these messaged to you on the PSN hit me up on there TheBlackOmen

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I Only Post Everything
Zero_Absolon
Posts: 1,060
Registered: ‎12-01-2009

Re: MAG Strategic Bonus: Overhead Map Views

These are neat, but not very usable...

"Ultra Hi-Res" my ass... Whoever decided to boast that term is full of **bleep**. 1024 x 970 is NOT high resolution by any means... maybe if they were around 3000 wide. Given the scale of the maps, these are still basically quickmaps..  I'll stick with my massive composites from the tac map, thank you...

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Lombax Warrior
AniX72
Posts: 136
Registered: ‎10-10-2009

Re: MAG Strategic Bonus: Overhead Map Views

 


Zero_Absolon wrote:

These are neat, but not very usable...

"Ultra Hi-Res" my ass... Whoever decided to boast that term is full of **bleep**. 1024 x 970 is NOT high resolution by any means... maybe if they were around 3000 wide. Given the scale of the maps, these are still basically quickmaps..  I'll stick with my massive composites from the tac map, thank you...


 

 

Sir, no reason to complain about high-res. There are high-res and they are amazing.

 

Like others already posted: On flickr just click the "All sizes" link right above any picture and you can select the largest size to download.

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Lombax Warrior
AniX72
Posts: 136
Registered: ‎10-10-2009

Re: MAG Strategic Bonus: Overhead Map Views

 


LCplCoolBean wrote:

True, but the fun is finding and marking them yourself.


 

Yes, I did already with the Raven Domination map (Flores Basin) and it was lots of fun and I've discovered things I never noticed before, even with 200+ hours of playing this game.

 

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Cannon Fodder
x_Obie_x
Posts: 3
Registered: ‎02-08-2010

Re: MAG Strategic Bonus: Overhead Map Views


CryptKper wrote:

Thanks Zipper.

We're on the right track; now how about the hi-res ones? Like 3000x3000 at 500ft, not 1024x708 at 10,000ft.

 

Great job, we just can't zoom in like we need. And we don't need objective icons on these maps. People need to play the game, play the maps, and learn to spot the objective on their own without Zipper handing it to 'em.  And if they need icons, let them get their crayons out color some in.


Took the words out of my mouth, maps are great but my clan wants to setup in even finer detail please.
Keep up the fantastic work. You guys give 1000% more than IW.
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Sackboy
TheBlackOmen
Posts: 495
Registered: ‎12-10-2009

Re: MAG Strategic Bonus: Overhead Map Views

Well here i am, i spent a decent amount of in time game running around marking these maps for the community, hope someone appriciates them.

 

<a href="http://www.flickr.com/photos/49552258@N03/4546890866/" title="Valor Alyeska Terminus (small) I-P by zblackomenz, on Flickr"><img src="http://farm5.static.flickr.com/4049/4546890866_0e2da286f3.jpg" width="500" height="500" alt="Valor Alyeska Terminus (small) I-P" /></a><br?<br>

 

<a href="http://www.flickr.com/photos/49552258@N03/4546890818/" title="Raven Flores Basin Transfer (small) by zblackomenz, on Flickr"><img src="http://farm5.static.flickr.com/4065/4546890818_8b16e40476.jpg" width="500" height="474" alt="Raven Flores Basin Transfer (small)" /></a><br?<br>

 

<a href="http://www.flickr.com/photos/49552258@N03/4546890790/" title="SVER Absheron Refinery (small) by zblackomenz, on Flickr"><img src="http://farm1.static.flickr.com/20/4546890790_25a0e09658.jpg" width="500" height="433" alt="SVER Absheron Refinery (small)" /></a>

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Cannon Fodder
INVINCIBLE_GOAT
Posts: 4
Registered: ‎05-31-2010

Re: MAG Strategic Bonus: Overhead Map Views

what the f... is going on with all the disconnect issues: they need to refund the money for this **bleep**ty game

 

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Cannon Fodder
Fall_Line
Posts: 25
Registered: ‎08-07-2008

Re: MAG Strategic Bonus: Overhead Map Views

Mr Dunham,

 

Is there any chance you guys could add the Interdiction maps to the Flickr gallery with the others? I'm enjoying Interdiction and I use the maps to discuss strategies with my clan-mates.

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Cannon Fodder
krrll-devn2708
Posts: 1
Registered: ‎07-03-2010

Re: MAG Strategic Bonus: Overhead Map Views

we  need more weapon options that would be nice

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