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Treasure Hunter
Registered: 07/20/2006
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6086 posts
 

Re: New Concept Art Revealed! Stahl shown? New Troopers! New Enviroments!

Jun 28, 2010

 


Nun0_Da_Gr8 wrote:

 


Dubbinenglish wrote:

 


Nun0_Da_Gr8 wrote:

What about this:

  •  

    Tactical Nuke?


Why would you do that T_T

 


 

GG must make Nazi-Spiders survival co-op for KZ3


I'd love that..a mixture of all hgh creatures. PS i hate spiders.

 



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Fender Bender
Registered: 08/04/2009
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4536 posts
 

Re: New Concept Art Revealed! Stahl shown? New Troopers! New Enviroments!

Jun 28, 2010

commanderlewis wrote:

 


Nun0_Da_Gr8 wrote:

 


Dubbinenglish wrote:

 


Nun0_Da_Gr8 wrote:

What about this:

  •  

    Tactical Nuke?


Why would you do that T_T

 


 

GG must make Nazi-Spiders survival co-op for KZ3


I'd love that..a mixture of all hgh creatures. PS i hate spiders.

 


ISA Soldier #1: Get The door, we have an unidentified species!

ISA Soldier #2: *Blocks Door with Back Facing Soldier #1*...There Too many of em!

ISA Soldier #2: Goes Down with 3 Tarantulas on his back ripping his flesh apart

ISA Soldier #3 and 4 Enter Room while reloading flamethrowers

ISA Soldier #3: "Come Get some"

ISA Soldier #1,#3,#4 Rush At the Door, while the House's Roof flies off with a Dinosaur Holding onto the chipped Wood with his Teeth...

ISA Soldier #4: Picks Up 1 Way Radio "Need Assistance A.S.A.P."

The Map Dissinegrates with 1 simple word written...

 

                                                     KILLZONE 3


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Fender Bender
Registered: 01/12/2007
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3517 posts
 

Re: New Concept Art Revealed! Stahl shown? New Troopers! New Enviroments!

Jun 29, 2010
MY EYES!
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Splicer
Registered: 06/20/2009
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49 posts
 

Re: New Concept Art Revealed! Stahl shown? New Troopers! New Enviroments!

Jun 29, 2010

That jungle / ice cave looking art work looks amazing, beautiful choice of color. The deferred lighting should do wonders to this level with hundereds of dynamic lights for the alien foliage, much like Avatar's. So can't wait for the ingame rendition.

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I Only Post Everything
Registered: 01/28/2009
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1028 posts
 

Re: New Concept Art Revealed! Stahl shown? New Troopers! New Enviroments!

Jun 30, 2010

I don't think they'll do snakes. Just doesn't fit, but in the concept art it looked like there was a giant cockroach behind Nakto. I don't want to see bigger versions of creatures that already exist though. I want to see alien creatures, not big spiders. Borderlands offers up plenty of inspiration for some terrifying alien creatures. 

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Treasure Hunter
Registered: 06/08/2007
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Re: New Concept Art Revealed! Stahl shown? New Troopers! New Enviroments!

Jul 1, 2010
dam! this looks good! hopefully this concept art makes it to the game
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Uncharted Territory
Registered: 10/08/2007
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Re: New Concept Art Revealed! Stahl shown? New Troopers! New Enviroments!

Jul 1, 2010

The new Higs and environment are looking seeexxxyy.

Loving the variety this time around.

 

"Our guns will never tire!"
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Uncharted Territory
Registered: 03/06/2009
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Re: New Concept Art Revealed! Stahl shown? New Troopers! New Enviroments!

Jul 1, 2010

CHEEZITS-CHRIST wrote:

I don't think they'll do snakes. Just doesn't fit, but in the concept art it looked like there was a giant cockroach behind Nakto. I don't want to see bigger versions of creatures that already exist though. I want to see alien creatures, not big spiders. Borderlands offers up plenty of inspiration for some terrifying alien creatures. 


Agreed. GG has great imagination and it could be put for good use when creating creatures that inhabit Helgan. Id also like to see animals attack BOTH factions.

 

Situation: Save a helgast soilder  from a viscious Helgan animal and then take his uniform?

 

Situation Type: EPIC

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Sackboy
Registered: 07/26/2007
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563 posts
 

Re: New Concept Art Revealed! Stahl shown? New Troopers! New Enviroments!

Jul 1, 2010

There better be a flamethrower in the bug cave lvl.

 

I ain't going in there with no fire.

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