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Re: Helldivers Challenge Group

Jan 18, 2017

craiglongstaff wrote:
I think the right team should be able to do all three factions.

Map terrain and objectives will obviously play a big part in mission stars but lets face it, anti tank isn't as big an issue as some may think; Ammo Re-Supply, SOS beacons, Mine Sweepers and Reinforced team mates are just as effective if your aim and timing is right.

 

Note - I did consider adding a no Jump Pack condition as well but thought it might be too much?


I agree.

 

As for Jump Pack restriction, when I am coming up with scenario I like to say no two people can use the same backpack item. I think more loadout variety in mix leads to better conditions for improved team work (and fun/satisfaction of  playing).

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Re: Helldivers Challenge Group

Jan 21, 2017

17) Kamikaze Challenge
Creator: @craiglongstaff
For the really masochistic helldivers out there!

* No area denial stratagems
* No distractor beacons
* No anti tank stratagems or anti tank secondary weapon
* No stun weapons, mines or grenades
* Heavy armour perk
* Backpack items allowed, but cannot be duplicated
Anything else goes! 😜

 

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Re: Helldivers Challenge Group

Jan 29, 2017

wilier wrote:

17) Kamikaze Challenge
Creator: @craiglongstaff
For the really masochistic helldivers out there!

* No area denial stratagems
* No distractor beacons
* No anti tank stratagems or anti tank secondary weapon
* No stun weapons, mines or grenades
* Heavy armour perk
* Backpack items allowed, but cannot be duplicated
Anything else goes! 😜

 


 

Kamikaze Challenge vs Cyborgs

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Re: Helldivers Challenge Group

Jan 29, 2017

wilier wrote:

Additional Challenges:

 

6) Famine Challenge

Creator: @cusman

Use ammo weapons without Resupply or Resupply Pack. Make that ammo last!!!

Qualifying examples
https://www.reddit.com/r/Helldivers/comments/4et0gt/youtube_reddit_challenge_famine_3_stars_vs_bugs/...
https://www.youtube.com/watch?v=yW8-sMayWv8 (TankCommander on Steam)

 

@wilier

 

Since you have credit me as creator on Famine Challenge (originally someone else from reddit), I want to specify the requirements more specifically. See below and please update description in your post accordingly. Thanks

 

6) Famine Challenge

Creator:  @cusman

 

  • Must use non-Laser and non-Arc Primary, and cannot use Resupply or Resupply Pack stratagems. You are allowed to use scattered Resupply found during mission.
  • Limit loadout to only consumable Stratagems, so something like Vindicator or Shredder is allowed because it has a count, while something like Railcannon Strike or EAT-17 is not because those are unlimited use.
  • No Distractor Beacons allowed.
  • AT Mech / Vehicles / Turret not allowed.

Get creative, use ammo, and Stratagems sparingly.. Doing this challenge is all about honing your fight or flight instincts. It should also teach teams which enemies to ignore, and which to target with priority.

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Re: Helldivers Challenge Group

Jan 30, 2017

@cusman

On post #2, updated Famine Challenge & added Waterloo Weekend Challenge!

Great to see so these challenges being embraced on psn and steam!

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Re: Helldivers Challenge Group

Jan 30, 2017

wilier wrote:

@cusman

On post #2, updated Famine Challenge & added Waterloo Weekend Challenge!

Great to see so these challenges being embraced on psn and steam!


Thanks

 

From my experience on Steam and the people I have played with there are some very hardcore self-imposed challenges. They don't necessarily go on reddit etc to post it as a challenge idea for others. Some have starte to do that now. It is nice that the two communities of Helldivers are now feeding each other ideas through the common reddit while they have their own separate Steam and PS Community forums.

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Re: Helldivers Challenge Group

[ Edited ]
Feb 1, 2017

19) Warlord Walk-a-thon Funraiser Challenge

Creator: @TheLethalDiva, @DarkArchAngel198@wilier

 

Objective: 3-Star a cyborg helldive, babysitting Admiral Lee's favorite pet Warlord, Fluffy, safely through the entire mission.

(If Fluffy dies, don't even bother returning to Super Earth!)

No rep80, shields, jump packs, distractor beacons or vehicles/mechs.

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Re: Helldivers Challenge Group

Feb 1, 2017

@wilier   Please add this new challenge idea from reddit user seldomseen31 to the list

 

https://www.reddit.com/r/Helldivers/comments/5rfl3z/the_2_of_4_challenge/

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Re: Helldivers Challenge Group

[ Edited ]
Feb 2, 2017

@cusman

Added to post #2

 

20) The 2 of 4 Challenge
Creator: @Seldom_Seen

A Helldiving team is a powerful force. The 4 person team is perfectly suited for dispatching a flood of enemies coming from all sides. What happens when a helldiver dies and that breaks down? Things often go down the tubes -- FAST!
Helldivers scales the number of enemies based on the number of players. So, can you handle more than your fair share? Let's find out with The 2 of 4 challenge.

Objective: Dive in to level 12 planet with 4 logged in controllers but only 2 actual players. The extra 2 Helldivers must be killed each time they respawn. Attain 2 stars on the mission by limiting deaths to 12 or fewer (including the deaths of the uncontrolled helldivers) and completing all objectives (third star would be impossible unless you're able to revive the uncontrolled divers and get them on the shuttle at the end -- BONUS POINTS!)

Rules: No distractor beacons, AT-47 stationary turrets, vehicles or mechs.
Level 1: Extra helldivers may be used to drop secondary weapons and/or backpack items at the beginning of the mission before being killed. This frees up a couple strategem slots for the main 2 person unit.
Level 2: Extra helldivers may not be used for gear muling.

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Re: Helldivers Challenge Group

Feb 2, 2017

19) Warlord Walk-a-thon Funraiser Challenge (UPDATED)

Creator: @TheLethalDiva, @DarkArchAngel198@wilier

 
Objective:

- 3-Star a cyborg helldive, babysitting Admiral Lee's favorite pet Warlord, Fluffy, safely through the entire mission.

 

Memo from Admiral Lee:

Attention, Helldiver grunts! I want you to take my darling Fluffy on his daily stroll.

- After gearing up, immediately whistle until Fluffy appears.

- He loves to watch ALL the objectives being completed.

- Make sure Fluffy gets to run around freely (no static fields, static mines or barbed wire).

- He is easily frightened by anything hi-tech, so don't use any machines or devices near him!

- Don't worry, Fluffy is perfectly friendly... you won't be needing any protection.

- Keep my little cuddles safe from the cyborg scum. If Fluffy dies, don't even think about returning to Super Earth!!!

 

Rules:

- Perk - Any Perk Grenade (stun/smoke/incendiary).

- No area denial or auto attacking stratagems (static field, static mine, barbed wire, incendiary wall, tesla tower, turret).

- No hi-tech machines (rep80, angel, guard dog, shields, jump pack, distractor beacon, NUX decoy spam, or vehicles/mech).

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