06-21-2013 10:22 PM
07-01-2013 02:15 AM
And, I discovered this, one of my ideas:
07-03-2013 10:05 AM
Oh. I remember when I first saw the link a few weeks ago, I clicked on it and opened nothing but a bunch of text positioned to look like coding for a different webpage. I'm not really too sure though.
And that's pretty interesting about all the cities in one game. I never actually caught Leslie saying what Hatfield quoted, but I can believe it. That would be so awesome if we could visit 2001 Liberty City and find out what was beyond Shoreside Vale besides names and roads. I have no idea why they would add a whole part to Liberty City that was big yet inaccessible at the same time. It was probably like that Goldeneye 007 island easter egg where it was scrapped to preserve game memory.
But back to the subject, it would be amazing for them to impliment that sort of feature. They might've worked on the game before GTA 4, and that's my theory if visiting the other cities is possible.
07-04-2013 06:49 PM - edited 07-05-2013 12:59 PM
Oh, ok. Hmmm...
Yeah. I have been thinking of another idea: Maybe there being a setting, or some way to change the era: Late 80's, Early 90's, Early, 00's, and Present-Day. Yeah the inaccessibility bores me. Especially in GTA IV. I'm also sick of half-rendered graphics, and lousy sign graphic arranging, I mean like where a name of a business is stretched, not in true form. I guess in some ways, in GTA: San Andreas, it does something for the feel of the game. That would probably be the only exception for the signs in that game.
Ok, I thought another idea: Fireworks.
By the way:
07-05-2013 10:06 PM - edited 07-05-2013 10:07 PM
Yay for da Fourth of Joolah!
Anyway, I know the Bahama Mamas was inaccessible before and after the club shootout mission in The Ballad of Gay Tony. It wasn't even able to be accessed in any of the other GTA IV games. I don't exactly remember what other locations were blocked off from the player in any of those games.
And I have no idea what Rockstar went wrong with when it came to rendering signs. I think it might have something to do with when you are working in a 3D program and you're trying to paste something 2D to it. On it occasion, it might slip and sort of stretch on the 3D object and it turns out to be low resolution and all messy.
07-08-2013 10:29 AM
07-08-2013 11:26 AM
YYYAAAAAAAAAAAAHHHHHHHHH! RRAAAAAWWWWGH! YEEEEEEAAAAAAAHH!
'Scuse me, I got excited for a bit.
Wow, this is amazing! I believe this is the first time they are doing a gameplay trailer in the entire GTA series. Man, so many people want to see gameplay, and Rockstar gives it to them. I love them so much.
07-09-2013 12:16 PM
Looky here! :
07-09-2013 11:20 PM
I saw it, and my reaction for the entire thing was: "WOAH..."
It blew me away. We finally get a look at what it looks like when you are actually playing and plenty of new features; including what to do during heists. One feature I hope stays in GTA is when you shoot someone up and they don't die right away unless you shoot them in the head. I don't wanna sound like a sadist when I say that, but I thought it was a pretty unique feature in GTA IV because people don't normally die immediately when they are shot in the shin five times.
But back to the video. I laughed harder than I should have when Trevor was trying to stuff some guy's foot down his toilet.
And also, if you were to do your heists, would you play it stealthily, or go loud and proud?