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I Only Post Everything
Registered: 10/18/2012
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997 posts
 

Re: jumping disaster!!

Jan 16, 2013

i'm whit you on this let us  use the chaint agains  bunnys

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Wastelander
Registered: 08/07/2009
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785 posts
 

Re: jumping disaster!!

Jan 16, 2013

@ DaJizzle

 

Thanks Dajizzle, and I you. But I do agree with the jumping vs running,  at times its seems me running is just slightly  faster then the flag carrier jumping, which becomes a pain. I dont think I will play much CTF unless its with friends, but I have seen how frustrating it can be with a good flag carrier. I have run in circles chasing people down, becomes tedious.

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Hekseville Citizen
Registered: 12/19/2012
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Re: jumping disaster!!

[ Edited ]
Jan 16, 2013

If it's possible game code wise to just have a cooldown timer on jump when x player is carrying a flag. Which would help remedy the issue.

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Wastelander
Registered: 12/14/2012
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679 posts
 

Re: jumping disaster!!

Jan 16, 2013
They could lower how far you can jump with the flag or lower the pace for continuous jumping?
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Wastelander
Registered: 06/21/2009
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Re: jumping disaster!!

Jan 16, 2013
@Lord-Kratos23 That'll would probably best remedy the issue. Just reduce the distance in which the flag carrier can jump. That'll satisfy the need of those of us who wish to catch these little rabbits while not making them overly vunerable.
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Wastelander
Registered: 12/14/2012
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679 posts
 

Re: jumping disaster!!

[ Edited ]
Jan 16, 2013

@DaJizzle I know how you feel man, chasing after a guy that keeps bunny hopping is funny though lol

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Wastelander
Registered: 06/21/2009
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739 posts
 

Re: jumping disaster!!

[ Edited ]
Jan 16, 2013

@Lord-Kratos23 Just drop me down a spear so I can pick off that leaping bas tard! Lol!

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Wastelander
Registered: 12/14/2012
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679 posts
 

Re: jumping disaster!!

Jan 16, 2013
Hey that's a great alternative chuck the Spear of Olympus at them lol
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Wastelander
Registered: 06/21/2009
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739 posts
 

Re: jumping disaster!!

Jan 16, 2013
Lol! My thoughts exactly!
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First Son
Registered: 01/16/2013
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Re: jumping disaster!!

Jan 16, 2013

they could always just make the flag carrier not be able to jump while running with the flag, which would make a more team based match, meaning the team has to protect the carrier a lot more... in halo you cant run with the flag.. or you should be able to capture a flag unless your flag is at your base.

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