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Jan 19 2013
By: SILVERX200 Survivor 2304 posts
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Traps not functioning when enemies cross.

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7 replies 73 views Edited Jan 19, 2013

Numerous times traps have not gone off when enemies have crossed them even regardless of being set ahead of time or pulling the lever when they're there.

 

I've seen two players so far who were never affected by spike traps or fire traps when set or pulled. W.T.F?

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Fender Bender
Registered: 03/07/2011
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Re: Traps not functioning when enemies cross.

Jan 19, 2013

Some of my traps go off when no one is even around... -_-

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Lombax Warrior
Registered: 12/18/2012
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Re: Traps not functioning when enemies cross.

Jan 19, 2013
I know exactly what you're talking about. It's happened with me a few times, because I like to set off enemy traps while they're following me.

I imagine it's due to lag from the host, since the host's PS3 probably handles the traps.
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Survivor
Registered: 06/04/2009
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Re: Traps not functioning when enemies cross.

Jan 19, 2013

I've also been killed by my own set traps when they haven't been triggered by enemies. It's extremely annoying.

 

Fire traps are more consistent than spike traps but they still suffer from not working properly.

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Splicer
Registered: 01/14/2013
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Re: Traps not functioning when enemies cross.

Jan 19, 2013

For fire traps i've noticed them not setting off until the person is already at the flag so when i try to follow i get hit with them. WTH??????????????

 

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Fender Bender
Registered: 03/07/2011
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Re: Traps not functioning when enemies cross.

Jan 19, 2013

Are these traps even the definite ones for this map? Or do you think they're just testing two basic traps (in this case, Fire and Spike obviously)?

Thoughts?

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Survivor
Registered: 06/04/2009
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Re: Traps not functioning when enemies cross.

Jan 19, 2013

I would hope there is more than just fire and spike. Frankly I'm sick of enemies walking through set traps as if they are invincible.

 

The spike trap on the lower level of Polyphemus' stage seems next to useless if you set it or even manually use it when enemies are in or around it. It activates too slowly and you can have multiple enemies just walk through it to get to the activation circle or flag pad.

 

You are more than likely going to suffer damage or death trying to go after an enemy who is sitting pretty in the trap.

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First Son
Registered: 09/11/2012
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Re: Traps not functioning when enemies cross.

Jan 19, 2013

set a trap, friendly walked on it (fire trap), it goes off.. haha i'd be angry if it were me

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