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Apr 27 2013
By: SirCrush Wastelander 869 posts
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Suggestions: Toning down Ares' Relic of Determination

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38 replies 580 views Edited Apr 27, 2013

Sorry guys...I have enjoyed using this relic but it is WAY too powerful and does need to be toned down some. I am an Ares main but I gotta say that this relic is a bit overpowered.

 

Some ideas I've had to nerf it:

 

* Level 3 yields 10-15% per minute, resets at spawn at 10-15%. It currently resets on spawn at 20% so you keep at least 20% buffs even if you die.

 

* Alternate 20% Physical, 20% Elemental power per minute instead of both at once.

 

* Have the 20% buffs RESET TO ZERO on death. It doesn't currently do this.

 

*  Have the buffs stack after 90 seconds instead of 60.

 

Also, I think the Relic of Plenty could use a boost. As of now, it's a complete waste of space since other relics yield MUCH MORE physical power for doing simple tasks. Perhaps make it give Elemental power +15% as well? Or increase the physical buff a bit? This may not be needed since it's basically an infinite buff if you never use your magic (or keep it at least half full) but it really seems like a waste to me, especiallly compared to the Relic of Determination.

 

Disagree? Please reply and state why! Or give your own suggestions below :smileyhappy:

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Lombax Warrior
Registered: 04/18/2013
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Re: Suggestions: Toning down Ares' Relic of Determination

Apr 27, 2013

I haven't really come across an Ares with glowing hands that has done an insane amount of damage. I prefer parry for health and def on my ares just cause I don't really see a difference in how fast my enimies die. But I don't really play ares all too much. So I guess I dont experience it long enough to see the difference. 

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Fender Bender
Registered: 01/12/2013
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Re: Suggestions: Toning down Ares' Relic of Determination

Apr 27, 2013

i just dont understand that ssm didn't realize this was going to be strong seriously god glitch + relic of determination what do we get ? 




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Last Guardian
Registered: 02/25/2013
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Re: Suggestions: Toning down Ares' Relic of Determination

Apr 27, 2013

The relic is rather powerful....indeed I would say it is too strong. 20% per minute is an insane amount of damage....especially when it doesnt reset to zero...

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Fender Bender
Registered: 03/25/2010
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Re: Suggestions: Toning down Ares' Relic of Determination

Apr 27, 2013
I never encourage weakening anything unless it's the kind of thing that should be weak. (EX: in Injustice, Nightwing should never even have a chance to beat Doomsday. The fact that he can for the sake of 'balance' merely makes a mockery of Doomsday.) I'd rather they just buff other things if balance is so d@mn important to them.
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Lombax Warrior
Registered: 04/18/2013
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Re: Suggestions: Toning down Ares' Relic of Determination

Apr 27, 2013

^ But I really havent fought an impossible ares. They did good dmg anyways.

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First Son
Registered: 02/07/2013
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Re: Suggestions: Toning down Ares' Relic of Determination

Apr 27, 2013

ty for asking for it to be toned down now they r going to do it.  u suck ty for this noob

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Wastelander
Registered: 03/01/2010
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Re: Suggestions: Toning down Ares' Relic of Determination

Apr 27, 2013

pugcool wrote:

ty for asking for it to be toned down now they r going to do it.  u suck ty for this noob


THe noob is the guy who likes knowingly using overpowered items/tactics and get angry when they are nerfed :smileytongue:

 

I am simply trying to keep this game balanced. Or at least trying to CONTRIBUTE to idea that will make it/keep it so. I am also an advocate of toning down the Gladiator Hammer and Reckoning of Zeus :smileytongue:

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Last Guardian
Registered: 02/25/2013
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Re: Suggestions: Toning down Ares' Relic of Determination

Apr 27, 2013

^I still dont know what the big deal is with the glad hammer....and i dont want to. Reckoning needs to last a shorter amount of time and have a smaller radius

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Wastelander
Registered: 03/01/2010
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Re: Suggestions: Toning down Ares' Relic of Determination

Apr 27, 2013

Poseidon4ever wrote:

^I still dont know what the big deal is with the glad hammer....and i dont want to. Reckoning needs to last a shorter amount of time and have a smaller radius


Haha if you'd like I'll bring it into a match with ya. HIGH base damage, quick specials, short cooldown, huge range, easy combos.

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