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Splicer
Registered: 02/19/2012
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Re: Nerf the club world weapon

Jul 8, 2013

Im pretty sure the club discard is more difficult to dodge than the sword.

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First Son
Registered: 10/08/2011
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Re: Nerf the club world weapon

Jul 8, 2013
Yeah the club thrown has better lock on properties...
Seriously reduce the rate of their spawn to every 3-4 mins and we are good to go...
Right now there are players that only go to battle with a ww
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Gaming Beast
Registered: 01/21/2013
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Re: Nerf the club world weapon

[ Edited ]
Jul 8, 2013

I would like to see private games where you could choose the map and adjust its properties like for example choose no WW spawning or low spawn rate so its every 3 to 4 minutes. A way to adjust Helth/Magic fountain spawn would also be cool and if you the rate at which chest spawn or the option to turn them off altogether. Like this they could avoid makinga hardcore mode. People could just do waht they want. And for people who dont have a party of friends to play with they could host create a match and make it public and the game would find players to fill the loby. The lobby however would have to indicate what kind of match it is lik havea symbol for chest and WWs and have off or low written next to them so players know what they are getting into.

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Lag is OP. NERF it!
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Hekseville Citizen
Registered: 04/04/2013
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Re: Nerf the club world weapon

Jul 8, 2013
It would be cool if you could create a party with customisable options, like ww or altar.

I am not so keen on letting user decide health or magic frequency as some set up / classes may rely more heavily on those, and you could create a party with an unfair advantage.
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Uncharted Territory
Registered: 04/08/2013
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Re: Nerf the club world weapon

Jul 8, 2013

keasheam wrote:

Im pretty sure the club discard is more difficult to dodge than the sword.


Strange, I usually survived just fine from that club's discard mostly.

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Fender Bender
Registered: 01/12/2013
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Re: Nerf the club world weapon

Jul 8, 2013

or add a 2v2,4v4 mode without world weapons,ballista's and medusa's 




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Gaming Beast
Registered: 01/21/2013
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Re: Nerf the club world weapon

Jul 8, 2013

@ Thelesman What you are describing seeems to be a simple deathmatch mode based on pure combat (dunno if you want chests/altars) they could call it Blood Bath mode or I heard someone else propose Slaughter mode....

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Lag is OP. NERF it!
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Fender Bender
Registered: 03/25/2010
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Re: Nerf the club world weapon

Jul 8, 2013
Some people seem to think this is a gladiator game, not a GoW game and want to remove everything but the basics, which is probably why BoH has been made more to fit their liking than made more like every other mode, as it should be.
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Uncharted Territory
Registered: 05/04/2013
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Re: Nerf the club world weapon

Jul 9, 2013
Sword Godly Weapon should be a bigger concern hold O and your done throw it your done if not you could follow up with a combo. The shield can be parried but still a pain with its 100% combo potential.

Anyways Bout of Honor is coming out so who cares.
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Fender Bender
Registered: 01/12/2013
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Re: Nerf the club world weapon

Jul 9, 2013

SYNK-WARRIOR wrote:

@ Thelesman What you are describing seeems to be a simple deathmatch mode based on pure combat (dunno if you want chests/altars) they could call it Blood Bath mode or I heard someone else propose Slaughter mode....


uhu slaughter mode no chests or altars either killing someone gives u favour, so team with most kills wins 




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