Physical Melee Attacks are only useful if the opponent is behind something dangerous like a wall and causes a wall bounce or fall off a ledge... These attacks only pushes them back very linearly.
Most of the time I wish I could "control" which direction I can melee my opponent.
-For example: Round house kick or a Hard left hook him to my 3 o clock side to the wall
PLEASE give the Physical Melee attack some control where we're pushing them to
SPECIAL Action Input:
"Hold L1+O for Special Action Input."
Since there's Special quick, heavy, & parry Inputs, Melee button should have one too.
Maybe make it into a close range grab & do body blow animations for mix-ups! No white halo needed
i hope there is something in store at final game.
something environment related maybe? a wall run or wal jump could be super sweet to get out of stiky situations near eviroment hazards.