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Uncharted Territory
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Re: Countermeasure/CounterAttacks Discussion

Jul 15, 2013

Updated on a new countermeasure about Bout of Honor.

 

Not so much updates.

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Uncharted Territory
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Re: Countermeasure/CounterAttacks Discussion

[ Edited ]
Jul 25, 2013

Warning noted - if you play this tactic to survive which isn't very honorable but however at all costs to take a victory

 

How to Countermeasure/Counterattack against Ascended Poseidon warriors (With powerful weapons like Maul Of Poseidon, Lance of Poseidon, Cerberus Blade, Hammer of Hephaestus etc)

 

Spoiler

1 -

Form up a team (Total 4.) to play as Hades warriors

Equip up all Curse / HP Drain related moves to make them extremely slow and perform combos

 

2 -

Fight fire with fire. Simple. Equip up slow effect related moves to fight back

 

3 - (Noted, at your risk)

Form up a team (Total 4.) to play as Zeus warriors

Be spammy all the times on them, stun them endlessly, lockstun them, etc with Pure EP only

 

4 - (Noted, required mastery arts)

Form up a team

Equip all Hammers of Helios to mark to give massive damages and easy Ring Outs

Teamwork required in sync

 

5 -

To drive out Ascended Poseidon warriors by ragequitting (I know it's not honorable to act but if your random allies or formed up team of online friends unable to fight back, then make them ragequit which is the only way to fight back to balance the battle out)

 

Good varied combos, mind games, and gang tagging often times to give them a lot of deaths, they may respond instantly to abandon


Their weakeness are obviously given a lot of deaths to simply abandon the whole battle(s)

 

6 -

Minotaur Hammer(s) are confirmed to kill any Ascended Poseidon warriors with your Poseidon warrior (Equipped with magic, Crest)

Perform well!

 

 


List the dangerous opponents in BoH to avoid

Spoiler

Ascended Poseidon warriors (With varied weapons)

Cerberus Blades

Hammers of Hephaestus

Jump Slicers

 

 

 

Nope, I'm not going to update those at my first post. Never.


Report back to me, I will discuss.

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Uncharted Territory
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Re: Countermeasure/CounterAttacks Discussion

Aug 19, 2013

I have figured out on the purpose of Gauntlets.

I'd say it have more moves and secondary purposes than all other weapon classes. But it's a small price to pay to be the slow weapon out of all classes.

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Uncharted Territory
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Re: Countermeasure/CounterAttacks Discussion

Aug 19, 2013

Sparrow-Hawk wrote:

I have figured out on the purpose of Gauntlets.

I'd say it have more moves and secondary purposes than all other weapon classes. But it's a small price to pay to be the slow weapon out of all classes.


I easily punish JSers by actually jumping before them that I know they'll jump and doing Jump S S.....and the Sway is meant to cancel an attack in time for a parry to punish the parry by hold S. I mainly use the 3rd Hold S (double fist). I haven't seen much people doing the Hold S with Gauntlets. Oh and I do Air Hold S as a Hover Jump Smiley Tongue, great for dodging some magics LOL

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Re: Countermeasure/CounterAttacks Discussion

Aug 19, 2013

It's sad they mostly S rushlessly alot

 

lol Hover Jump, I know what you mean.  I'm kinda pleased Gauntlets is just like Yugo the Wolf's moveset.

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