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Feb 28 2013
By: ABU_ZHRH_ Splicer 83 posts
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SINGLE PLAYR SUGGESTION

8 replies 235 views Edited Feb 28, 2013

i think its better if there is a health bar for mini bosses and main bosses

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Hekseville Citizen
Registered: 02/09/2007
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Re: SINGLE PLAYR SUGGESTION

Mar 1, 2013

Disagree, I'm against throwing unneccessary information on screen. It makes the game look unrealistic and arcade-ish, and takes away from the immersion.

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Hekseville Citizen
Registered: 05/07/2009
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Re: SINGLE PLAYR SUGGESTION

Mar 1, 2013

What he said. Besides, not knowing how much health an enemy makes it more interesting. It's like finding out how many licks does it take to get to the Tootsie Roll center of a Tootsie Pop.

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Treasure Hunter
Registered: 01/15/2006
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Re: SINGLE PLAYR SUGGESTION

Mar 2, 2013
Agreed. Make an option to toggle it on/off (same for non-bosses). I like being able to know exactly how far along things are. Let those who care about immersion have their precious casual nonsense.
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Monster Hunter
Registered: 12/01/2012
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Re: SINGLE PLAYR SUGGESTION

Mar 2, 2013

they did in god of War I but It doesn't matter because you'll finish with QTE anyway.

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I Only Post Everything
Registered: 11/05/2012
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Re: SINGLE PLAYR SUGGESTION

Mar 2, 2013

I can understand what the OP's saying but it makes the fights more intense because you wont know how much damage you're inflicting and how much longer the fight will last.

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Treasure Hunter
Registered: 01/15/2006
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Re: SINGLE PLAYR SUGGESTION

Mar 4, 2013
Puck: >doesn't matter
The QTE doesn't tell me how far along I am. Just that I've finished. I want to know how much HP they have, when I'm actually dealing damage (landing hits doesn't always mean you're hurting them) and how much damage remains before they drop.

Hurricane: >more intense
Save that noise for the option to hide it (as with the HUD). Have your precious immersion separate to my awareness, control, etc. I prefer to be informed.

It's not like the bulk of you are going to know damage values anyway. Just vague approximations (an abstract to the concrete I prefer having to work with).
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Lombax Warrior
Registered: 12/22/2012
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Re: SINGLE PLAYR SUGGESTION

Mar 4, 2013
Health bars are for noobs. Enough said.
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Treasure Hunter
Registered: 01/15/2006
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Re: SINGLE PLAYR SUGGESTION

Mar 4, 2013
>noobs
And yet it is those of this classification (casuals) who care least for them. Something about your appraisal doesn't jive, lad. It's more a "muh immersion" kind of thing, from what I've seen. It's the foolishness of this generation of casuals at work, really. Devs give the buzzwords and the 'fans' spread the disease happily.
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