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Jul 03 2009
By: lvillefan First Son 8 posts
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Final Fantasy XII camera issues

9 replies 117 views Edited Jul 3, 2009

there is nothing I hate more than playing with a inverted axis. If I press up, I wanna look up, not down. Is there a way to change this? I have looked in the game menus but I really hope im overlooking it and one of you is gonna tell me how to fix this.

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Treasure Hunter
Registered: 05/17/2007
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Re: Final Fantasy XII camera issues

Jul 3, 2009
Been a while since I played so not sure if there is an option, check in the Config. Menu. If not, just get used to it, it doesn't take too much time to get used to moving the camera around.
Message Edited by Eromu on 07-03-2009 02:05 AM
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Uncharted Territory
Registered: 12/18/2007
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Re: Final Fantasy XII camera issues

Jul 3, 2009
sorry no way to change the camera, yeah i know it sucks cause im like you, i dont like the inverted camera but after a while you just get use to it.
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Uncharted Territory
Registered: 09/05/2007
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Re: Final Fantasy XII camera issues

Jul 3, 2009

Japanese devs are absolutely TERRIBLE when it comes to that damn Y axis on the camera. It's always inverted and they never allow it to be changed.

 

FFXII, Kingdom Hearts 1&2 (Maybe Chain of Memories RE too) and MGS3 Subsistance are all really good titles just off the top of my head that suffer from the same stupidity.

 

Frankly there should be global mandate on the subject of remapping controls. Analog axes should ALWAYS be changeable. And all face buttons should also be changeable. No exception. 

 

EDIT: Oh! I think Dawn of Mana too. I'll probably be returning to this post all day as more and more of these mess ups pop into my head. 

Message Edited by Korbei83 on 07-03-2009 03:12 AM
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Treasure Hunter
Registered: 02/14/2007
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Re: Final Fantasy XII camera issues

Jul 3, 2009

Think of it this way: when you push down, the camera itself goes DOWN, but remains centered on you, so it looks up. Same with horizontal.

 

In FPSs particularly it makes sense with the Y axis. You pull back on the analog stick, and your characters head pulls back.

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Uncharted Territory
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Re: Final Fantasy XII camera issues

Jul 3, 2009
Well just because it makes sense for you or in a given genre, doesn't mean it does for everyone. Locking it in one way or the other is not only dumb, it's a **bleep** move.
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Gaming Beast
Registered: 01/03/2009
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Re: Final Fantasy XII camera issues

Jul 3, 2009

i myself cannot play a game without it inverted. i NEED my down to go up and up to go down, i just cant seem to play any other way

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Treasure Hunter
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Re: Final Fantasy XII camera issues

Jul 3, 2009
I have no problems with it. In a TPS/FPS I would like everything to not be inverted, but for something like Playstation Home or Final Fantasy XII I have no problems with it being inverted.
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Treasure Hunter
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Re: Final Fantasy XII camera issues

Jul 3, 2009

Korbei83 wrote:
Well just because it makes sense for you or in a given genre, doesn't mean it does for everyone. Locking it in one way or the other is not only dumb, it's a **bleep** move.

Didn't mean to offend anyone. I was just offering a suggestion. If it's a problem getting used to because it doesn't make sense that pushing down makes you look up, I was just explaining a way to look at it so that it makes sense. If it makes sense to someone, it's easier to get used to.

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Treasure Hunter
Registered: 11/30/2005
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Re: Final Fantasy XII camera issues

Jul 3, 2009
People whine over the smallest things, you'll evenetually get used to this.


"Can you see your end? Then death be yours!" ~ Brahms
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