Yah! Another "XXX vs YYY" crap...
You ehh...Didn't read what he was asking did you? Actually...Seems most of you didn't...
Anyways...To the topic...Since you've beaten (or atleast played) 7, there's real point in going over it.,
There a lot of differences between 7 and 10. The battle system is one. 10 doesn't really make use of the ATB system. Not in the traditional sense anyways. Your speed determines how often a character will attack, which is the same as the ATB system. You just don't really see the bar. Also...Never before seen in an FF game, is the ability to switch your characters in battle. One character gets beaten to within an inch of their life? No problem...You can just bring in another one. Of course, that's only if you have 4 or more characters in your party. 10, like 7, only allows you to have three characters on screen at any given time...Well...Technically that's not true, but you get the point. That's pretty much all I can think of for battle purposes.,
Summon monsters are called Aeons in this game. There is no leveling up system, but instead, there is the Sphere Grid. You gain AP in order to get Sphere Levels so you can move around the grid. There are other ways of moving around the grid besides Sphere Levels, but I won't spoil that for you. You use Spheres to activate nodes which will increase your stats. Be it HP, MP, or other stats, these nodes will raise them all over time. Each character has a section they start out on, and the nodes on that section will most likely strengthen what that character is best at (example: Yuna's starting section increases magic and MP more than strength, whereas Auron's would be more Strength oriented as opposed to say speed oriented). 10 also features another thing not seen before in FF games, voice acting. People will say it sucks...And maybe it does. But I'm happy with the fact that they gave it a shot. Storywise...I'd say they're different, of course. Different sorts of characters. I don't wanna spoil too much...So I'll stop there.,